private bool inventoryContainsScripts(SceneObjectPart part) { foreach (TaskInventoryItem item in part.ParentGroup.RootPart.Inventory.GetInventoryItems()) { if (item.InvType == 10) { AssetBase assetData = m_scene.AssetService.Get(item.AssetID.ToString()); if (assetData != null) { String script = new ASCIIEncoding().GetString(assetData.Data).ToUpper(); if (script.Contains("INVENTORY_TEXTURE")) { return(true); } if (script.Contains("INVENTORY_ALL")) { return(true); } } else { return(true); } } } return(false); }
public static string Decrypt(string Data, byte[] Key, byte[] IV) { try { MemoryStream msDecrypt = new MemoryStream(Convert.FromBase64String(Data)); // Create a CryptoStream using the MemoryStream // and the passed key and initialization vector (IV). CryptoStream csDecrypt = new CryptoStream(msDecrypt, new TripleDESCryptoServiceProvider().CreateDecryptor(Key, IV), CryptoStreamMode.Read); // Create buffer to hold the decrypted data. byte[] fromEncrypt = new byte[Data.Length]; // Read the decrypted data out of the crypto stream // and place it into the temporary buffer. csDecrypt.Read(fromEncrypt, 0, fromEncrypt.Length); //Convert the buffer into a string and return it. string ReturnValue = new ASCIIEncoding().GetString(fromEncrypt); if (ReturnValue.Contains("\0\0\0")) { ReturnValue = ReturnValue.Remove(ReturnValue.IndexOf("\0\0\0")); } return(ReturnValue); } catch (CryptographicException e) { Console.WriteLine("A Cryptographic error occurred: {0}", e.Message); return(null); } }
public string myReceive(int size) { byte[] buffer = new byte[size]; int totalBytesRecieved = 0; while (totalBytesRecieved < size) { try { if (_secured) { totalBytesRecieved += _secureStream.Read(buffer, totalBytesRecieved, size - totalBytesRecieved); } else { totalBytesRecieved += _clientStream.Read(buffer, totalBytesRecieved, size - totalBytesRecieved); } } catch (Exception) { string errorMessage = "server closed unexpectedly"; MessageBox.Show(errorMessage); throw new Exception(errorMessage); } } string decoded = new ASCIIEncoding().GetString(buffer); //seperated lines for debugging. TODO (make this a one-liner) if (decoded.Contains("\0")) { throw new Exception("bytes not recieved properly"); } return(decoded); }
void ExtractAuthToken(HttpContext context, out string username, out string password) { // The header is in the following format // "Basic 64BitEncodedUsernameAndPasswordString" // userAndPasswordDecoded is in the following // format "theusername:thepassword" var userAndPassDecoded = new ASCIIEncoding().GetString( Convert.FromBase64String(context.Request.Headers["Authorization"].Substring(6))); var userAndPasswordArray = userAndPassDecoded.Contains(":") ? userAndPassDecoded.Split(':') : new[] { userAndPassDecoded, "" }; username = userAndPasswordArray[0]; password = userAndPasswordArray[1]; }
private void WaitForTCPSocketServerMessages(TcpClient client, NetworkStream stream) { Thread.Sleep(2000); if (stream.DataAvailable && client.Connected) { byte[] message = new byte[4096]; // Dies ist unser Buffer int bytesRead; bytesRead = stream.Read(message, 0, 4096); if (bytesRead > 0) { String receivedMessage = new ASCIIEncoding().GetString(message); if (receivedMessage.Contains("Close")) { client.Close(); stream.Close(); CloseApplication = true; } } } }