public override void _Ready() { base._Ready(); var vr = ARVRServer.FindInterface("OpenVR"); if (vr != null && vr.Initialize()) { GetViewport().Arvr = true; GetViewport().Hdr = false; OS.VsyncEnabled = false; Engine.IterationsPerSecond = 90; } LeftController = GetNode <Controller>("./ARVROrigin/LeftController"); RightController = GetNode <Controller>("./ARVROrigin/RightController"); MatchTileStream = GetNode <MatchTileStream>("MatchTileStream"); TileMatchTimer = GetNode <Timer>("TileMatchTimer"); TileMatchCountdown = GetNode <TileMatchCountdown>("TileMatchCountdown"); ScoreBoard = GetNode <ScoreBoard>("ScoreBoard"); StartMenu = GetNode <Menu>("StartMenu"); GameOverMenu = GetNode <GameOverMenu>("GameOverMenu"); MatchSuccessSound = GetNode <AudioStreamPlayer3D>("MatchTileStream/MatchSuccessSound"); MatchFailSound = GetNode <AudioStreamPlayer3D>("MatchTileStream/MatchFailSound"); NextLevelSound = GetNode <AudioStreamPlayer3D>("MatchTileStream/NextLevelSound"); }
public override void _Ready() { VisualServer.SetDefaultClearColor(Color.Color8(0, 0, 0, 255)); AddChild(ARVROrigin = new ARVROrigin()); ARVROrigin.AddChild(ARVRCamera = new ARVRCamera() { Current = true, }); ARVROrigin.AddChild(LeftController = new ARVRController() { ControllerId = 1, }); LeftController.AddChild(GD.Load <PackedScene>("res://OQ_Toolkit/OQ_ARVRController/models3d/OculusQuestTouchController_Left.gltf").Instance()); ARVROrigin.AddChild(RightController = new ARVRController() { ControllerId = 2, }); RightController.AddChild(GD.Load <PackedScene>("res://OQ_Toolkit/OQ_ARVRController/models3d/OculusQuestTouchController_Right.gltf").Instance()); AddChild(new WorldEnvironment() { Environment = new Godot.Environment() { BackgroundColor = Color.Color8(0, 0, 0, 255), BackgroundMode = Godot.Environment.BGMode.Color, }, }); AddChild(DosScreen = new DosScreen() { GlobalTransform = new Transform(Basis.Identity, new Vector3(0, 0, -2)), }); DosScreen.Screen.WriteLine("Platform detected: " + OS.GetName()); switch (OS.GetName()) { case "Android": Path = "/storage/emulated/0/"; ARVRInterface = ARVRServer.FindInterface("OVRMobile"); State = PermissionsGranted ? LoadingState.DOWNLOAD_SHAREWARE : LoadingState.ASK_PERMISSION; break; default: ARVRInterface = ARVRServer.FindInterface("OpenVR"); State = LoadingState.DOWNLOAD_SHAREWARE; break; } if (ARVRInterface != null && ARVRInterface.Initialize()) { GetViewport().Arvr = true; } LeftController.Connect("button_pressed", this, nameof(ButtonPressed)); RightController.Connect("button_pressed", this, nameof(ButtonPressed)); }
public override void _Ready() { VisualServer.SetDefaultClearColor(BackgroundColor); AddChild(new WorldEnvironment() { Environment = new Godot.Environment() { BackgroundColor = BackgroundColor, BackgroundMode = Godot.Environment.BGMode.Color, }, }); AddChild(ARVROrigin = new ARVROrigin()); ARVROrigin.AddChild(ARVRCamera = new ARVRCamera() { Current = true, }); ARVROrigin.AddChild(LeftController = new ARVRController() { ControllerId = 1, }); ARVROrigin.AddChild(RightController = new ARVRController() { ControllerId = 2, }); LeftController.AddChild((Spatial)GD.Load <PackedScene>("res://OQ_Toolkit/OQ_ARVRController/models3d/OculusQuestTouchController_Left.gltf").Instance()); RightController.AddChild((Spatial)GD.Load <PackedScene>("res://OQ_Toolkit/OQ_ARVRController/models3d/OculusQuestTouchController_Right.gltf").Instance()); ARVRInterface = ARVRServer.FindInterface(OS.GetName().Equals("Android") ? "OVRMobile" : "OpenVR"); if (ARVRInterface != null && ARVRInterface.Initialize()) { GetViewport().Arvr = true; } AddChild(VirtualScreen = new VirtualScreen() { Transform = new Transform(Basis.Identity, new Vector3(0f, VirtualScreen.Height / 2f, -1f)), }); AddChild(Line3D = new Line3D() { Color = Color.Color8(255, 0, 0, 255), }); AddChild(Cube); }
public override void _Ready() { base._Ready(); var vr = ARVRServer.FindInterface("OpenVR"); if (vr != null && vr.Initialize()) { GetViewport().Arvr = true; OS.VsyncEnabled = false; Engine.IterationsPerSecond = 90; } Ribbon = GetNode <Ribbon>("ARVROrigin/Ribbon"); WaveEmitter = GetNode <WaveEmitter>("WaveEmitter"); GameStartTimer = GetNode <Timer>("GameStartTimer"); //GameStartTimer.Start(); }