public void SetPivot(Component comp, float value, API.Space space) { Debug.Assert(transform, "Invalid target entity"); var pivotPos = transform.GetPivotPosition(space); pivotPos[(int)comp] = value; API.SetPivot(transform, pivotPos, space); }
public void SetPivot(Vector3 pivotPos, API.Space space) { API.SetPivot(transform, pivotPos, space); }