private void AN_QuickNameEditor_KeyDown(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Enter) { e.Handled = e.SuppressKeyPress = true; _assetNameHelper.RenameNode(AN_QuickNameEditor.Text); //AN_ContexMenu.Close(); } if (e.KeyCode == Keys.Space) { e.Handled = e.SuppressKeyPress = true; _assetNameHelper.RenameNode(AN_QuickNameEditor.Text); AN_ContexMenu.Close(); } }
private void cbl_Names_KeyDown(object sender, KeyEventArgs e) { if (e.KeyData == (Keys.Control | Keys.N)) { e.Handled = e.SuppressKeyPress = true; _assetNameHelper.AddNode(tb_AssetName.Text); } if (e.KeyData == (Keys.Control | Keys.X) || e.KeyCode == Keys.Delete) { e.Handled = e.SuppressKeyPress = true; _assetNameHelper.RemoveNode(); } if (e.KeyCode == Keys.Space) { e.Handled = e.SuppressKeyPress = true; FocusQNameEditor = true; if (AN_ContexMenu.Visible == false) { AN_ContexMenu.Show(Cursor.Position); } } }