private void AddMissionLibraryMissionBehaviors(MissionView entranceView) { //MissionStartingManager.AddMissionBehaviour(entranceView, // Global.GetProvider<AInputControllerFactory>().CreateInputController(entranceView.Mission)); MissionStartingManager.AddMissionBehaviour(entranceView, AMenuManager.Get().CreateMenuView()); MissionStartingManager.AddMissionBehaviour(entranceView, AMenuManager.Get().CreateGameKeyConfigView()); }
private bool SecondInitialize() { if (!Initializer.SecondInitialize()) { return(false); } var menuClassCollection = AMenuManager.Get().MenuClassCollection; AMenuManager.Get().OnMenuClosedEvent += ImprovedCombatAIConfig.OnMenuClosed; menuClassCollection.AddOptionClass( ImprovedCombatAIOptionClassFactory.CreateOptionClassProvider(menuClassCollection)); return(true); }
private bool SecondInitialize() { if (!Initializer.SecondInitialize()) { return(false); } RTSCameraGameKeyCategory.RegisterGameKeyCategory(); Global.GetProvider <AMissionStartingManager>().AddHandler(new MissionStartingHandler()); var menuClassCollection = AMenuManager.Get().MenuClassCollection; AMenuManager.Get().OnMenuClosedEvent += RTSCameraConfig.OnMenuClosed; menuClassCollection.AddOptionClass(RTSCameraOptionClassFactory.CreateOptionClassProvider(menuClassCollection)); return(true); }
private bool SecondInitialize() { if (!Initializer.SecondInitialize()) { return(false); } Global.GetProvider <AMissionStartingManager>().AddHandler(new MissionStartingHandler()); var menuClassCollection = AMenuManager.Get().MenuClassCollection; menuClassCollection.AddOptionClass(CinematicCameraOptionClassFactory.CreateOptionClassProvider(menuClassCollection)); AMenuManager.Get().OnMenuClosedEvent += ModifyCameraHelper.UpdateDepthOfFieldParameters; AMenuManager.Get().OnMenuClosedEvent += ModifyCameraHelper.UpdateDepthOfFieldDistance; return(true); }
protected override void OnBeforeInitialModuleScreenSetAsRoot() { base.OnBeforeInitialModuleScreenSetAsRoot(); if (_isInitialized) { return; } _isInitialized = true; CommandSystemGameKeyCategory.RegisterGameKeyCategory(); AMenuManager.Get().OnMenuClosedEvent += CommandSystemConfig.OnMenuClosed; var menuClassCollection = AMenuManager.Get().MenuClassCollection; menuClassCollection.AddOptionClass(CommandSystemOptionClassFactory.CreateOptionClassProvider(menuClassCollection)); Global.GetProvider <AMissionStartingManager>().AddHandler(new CommandSystemMissionStartingHandler()); }
protected override MissionMenuVMBase GetDataSource() { return(new OptionVM(AMenuManager.Get().MenuClassCollection, OnCloseMenu)); }
public override void OnMissionScreenFinalize() { base.OnMissionScreenFinalize(); AMenuManager.Get().MenuClassCollection.Clear(); }
public virtual void CloseMenu() { AMenuManager.Get().OnMenuClosed(); _closeMenu?.Invoke(); }
public static IIdProvider <AOptionClass> CreateOptionClassProvider(IMenuClassCollection menuClassCollection) { return(IdProviderCreator.Create(() => { var optionClass = new OptionClass(RTSCameraSubModule.ModuleId, GameTexts.FindText("str_rts_camera_option_class"), menuClassCollection); var rtsCameraLogic = Mission.Current.GetMissionBehaviour <RTSCameraLogic>(); var selectCharacterView = Mission.Current.GetMissionBehaviour <RTSCameraSelectCharacterView>(); var hideHudView = Mission.Current.GetMissionBehaviour <HideHUDView>(); var missionScreen = selectCharacterView.MissionScreen; var menuManager = AMenuManager.Get(); var cameraOptionCategory = new OptionCategory("Camera", GameTexts.FindText("str_rts_camera_camera_options")); cameraOptionCategory.AddOption(new ActionOptionViewModel( GameTexts.FindText("str_rts_camera_switch_free_camera"), GameTexts.FindText("str_rts_camera_switch_free_camera_hint"), () => { rtsCameraLogic.SwitchFreeCameraLogic.SwitchCamera(); menuManager.RequestToCloseMenu(); })); cameraOptionCategory.AddOption(new BoolOptionViewModel( GameTexts.FindText("str_rts_camera_use_free_camera_by_default"), GameTexts.FindText("str_rts_camera_use_free_camera_by_default_hint"), () => RTSCameraConfig.Get().UseFreeCameraByDefault, b => RTSCameraConfig.Get().UseFreeCameraByDefault = b)); cameraOptionCategory.AddOption(new NumericOptionViewModel( GameTexts.FindText("str_rts_camera_raised_height_after_switching_to_free_camera"), GameTexts.FindText("str_rts_camera_raised_height_hint"), () => { return RTSCameraConfig.Get().RaisedHeight; }, f => { RTSCameraConfig.Get().RaisedHeight = f; }, 0, 50, true, true)); cameraOptionCategory.AddOption(new BoolOptionViewModel( GameTexts.FindText("str_rts_camera_constant_speed"), GameTexts.FindText("str_rts_camera_constant_speed_hint"), () => RTSCameraConfig.Get().ConstantSpeed, b => { RTSCameraConfig.Get().ConstantSpeed = b; var view = Mission.Current.GetMissionBehaviour <FlyCameraMissionView>(); if (view != null) { view.ConstantSpeed = b; } })); cameraOptionCategory.AddOption(new BoolOptionViewModel( GameTexts.FindText("str_rts_camera_ignore_terrain"), GameTexts.FindText("str_rts_camera_ignore_terrain_hint"), () => RTSCameraConfig.Get().IgnoreTerrain, b => { RTSCameraConfig.Get().IgnoreTerrain = b; var view = Mission.Current.GetMissionBehaviour <FlyCameraMissionView>(); if (view != null) { view.IgnoreTerrain = b; } })); cameraOptionCategory.AddOption(new BoolOptionViewModel( GameTexts.FindText("str_rts_camera_ignore_boundaries"), GameTexts.FindText("str_rts_camera_ignore_boundaries_hint"), () => RTSCameraConfig.Get().IgnoreBoundaries, b => { RTSCameraConfig.Get().IgnoreBoundaries = b; var view = Mission.Current.GetMissionBehaviour <FlyCameraMissionView>(); if (view != null) { view.IgnoreBoundaries = b; } })); optionClass.AddOptionCategory(0, cameraOptionCategory); var controlOptionCategory = new OptionCategory("Control", GameTexts.FindText("str_rts_camera_control_options")); controlOptionCategory.AddOption(new SelectionOptionViewModel( GameTexts.FindText("str_rts_camera_player_formation"), GameTexts.FindText("str_rts_camera_player_formation_hint"), new SelectionOptionData( i => { var config = RTSCameraConfig.Get(); if ((i != config.PlayerFormation || config.AlwaysSetPlayerFormation) && i >= 0 && i < (int)FormationClass.NumberOfAllFormations) { config.PlayerFormation = i; rtsCameraLogic.SwitchFreeCameraLogic.CurrentPlayerFormation = (FormationClass)i; if (WatchBattleBehavior.WatchMode) { return; } Utility.SetPlayerFormation((FormationClass)i); } }, () => RTSCameraConfig.Get().PlayerFormation, (int)FormationClass.NumberOfRegularFormations, new[] { new SelectionItem(true, "str_troop_group_name", "0"), new SelectionItem(true, "str_troop_group_name", "1"), new SelectionItem(true, "str_troop_group_name", "2"), new SelectionItem(true, "str_troop_group_name", "3"), new SelectionItem(true, "str_troop_group_name", "4"), new SelectionItem(true, "str_troop_group_name", "5"), new SelectionItem(true, "str_troop_group_name", "6"), new SelectionItem(true, "str_troop_group_name", "7") }), true)); controlOptionCategory.AddOption(new BoolOptionViewModel( GameTexts.FindText("str_rts_camera_always_set_player_formation"), GameTexts.FindText("str_rts_camera_always_set_player_formation_hint"), () => RTSCameraConfig.Get().AlwaysSetPlayerFormation, b => { var config = RTSCameraConfig.Get(); config.AlwaysSetPlayerFormation = b; if (config.AlwaysSetPlayerFormation) { var formationClass = (FormationClass)config.PlayerFormation; rtsCameraLogic.SwitchFreeCameraLogic.CurrentPlayerFormation = formationClass; if (WatchBattleBehavior.WatchMode) { return; } Utility.SetPlayerFormation(formationClass); } })); controlOptionCategory.AddOption(new SelectionOptionViewModel( GameTexts.FindText("str_rts_camera_watch_another_hero"), GameTexts.FindText("str_rts_camera_watch_another_hero_hint"), new WatchAgentSelectionData(missionScreen).SelectionOptionData, true)); controlOptionCategory.AddOption(new ActionOptionViewModel( GameTexts.FindText("str_rts_camera_select_character"), GameTexts.FindText("str_rts_camera_select_character_hint"), () => { selectCharacterView.IsSelectingCharacter = true; menuManager.RequestToCloseMenu(); })); controlOptionCategory.AddOption(new BoolOptionViewModel( GameTexts.FindText("str_rts_camera_control_ally_after_death"), GameTexts.FindText("str_rts_camera_control_ally_after_death_hint"), () => RTSCameraConfig.Get().ControlAllyAfterDeath, b => RTSCameraConfig.Get().ControlAllyAfterDeath = b)); controlOptionCategory.AddOption(new BoolOptionViewModel( GameTexts.FindText("str_rts_camera_prefer_to_control_companions"), GameTexts.FindText("str_rts_camera_prefer_to_control_companions_hint"), () => RTSCameraConfig.Get().PreferToControlCompanions, b => RTSCameraConfig.Get().PreferToControlCompanions = b)); controlOptionCategory.AddOption(new BoolOptionViewModel( GameTexts.FindText("str_rts_camera_control_troops_in_player_party_only"), GameTexts.FindText("str_rts_camera_control_troops_in_player_party_only_hint"), () => RTSCameraConfig.Get().ControlTroopsInPlayerPartyOnly, b => RTSCameraConfig.Get().ControlTroopsInPlayerPartyOnly = b)); optionClass.AddOptionCategory(0, controlOptionCategory); var miscellaneousOptionCategory = new OptionCategory("Miscellaneous", GameTexts.FindText("str_rts_camera_miscellaneous_options")); miscellaneousOptionCategory.AddOption(new ActionOptionViewModel(GameTexts.FindText("str_rts_camera_toggle_pause"), GameTexts.FindText("str_rts_camera_toggle_pause_hint"), () => { rtsCameraLogic.MissionSpeedLogic?.TogglePause(); menuManager.RequestToCloseMenu(); })); miscellaneousOptionCategory.AddOption(new BoolOptionViewModel( GameTexts.FindText("str_rts_camera_slow_motion_mode"), GameTexts.FindText("str_rts_camera_slow_motion_hint"), () => Mission.Current.Scene.SlowMotionMode, b => rtsCameraLogic.MissionSpeedLogic.SetSlowMotionMode(b))); miscellaneousOptionCategory.AddOption(new NumericOptionViewModel( GameTexts.FindText("str_rts_camera_slow_motion_factor"), GameTexts.FindText("str_rts_camera_slow_motion_factor_hint"), () => Mission.Current.Scene.SlowMotionFactor, f => rtsCameraLogic.MissionSpeedLogic.SetSlowMotionFactor(f), 0, 3, false, true)); miscellaneousOptionCategory.AddOption(new BoolOptionViewModel( GameTexts.FindText("str_rts_camera_display_mod_message"), GameTexts.FindText("str_rts_camera_display_message_hint"), () => RTSCameraConfig.Get().DisplayMessage, b => { RTSCameraConfig.Get().DisplayMessage = b; Utility.ShouldDisplayMessage = b; })); miscellaneousOptionCategory.AddOption(new ActionOptionViewModel(GameTexts.FindText("str_rts_camera_toggle_ui"), GameTexts.FindText("str_rts_camera_toggle_ui_hint"), () => { hideHudView?.ToggleUI(); menuManager.RequestToCloseMenu(); })); optionClass.AddOptionCategory(1, miscellaneousOptionCategory); if (NativeConfig.CheatMode) { var cheatOptionCategory = new OptionCategory("Cheat", GameTexts.FindText("str_rts_camera_unbalanced_options_description")); cheatOptionCategory.AddOption(new BoolOptionViewModel( GameTexts.FindText("str_rts_camera_all_invulnerable"), GameTexts.FindText("str_rts_camera_all_invulnerable_hint"), () => RTSCameraConfig.Get().DisableDeath, b => { RTSCameraConfig.Get().DisableDeath = b; rtsCameraLogic.DisableDeathLogic.SetDisableDeath(b); })); cheatOptionCategory.AddOption(new BoolOptionViewModel( GameTexts.FindText("str_rts_camera_enable_all_invulnerable_hotkey"), null, () => RTSCameraConfig.Get().DisableDeathHotkeyEnabled, b => RTSCameraConfig.Get().DisableDeathHotkeyEnabled = b)); cheatOptionCategory.AddOption(new ActionOptionViewModel(GameTexts.FindText("str_rts_camera_switch_team"), GameTexts.FindText("str_rts_camera_switch_team_hint"), () => { rtsCameraLogic.SwitchTeamLogic.SwapTeam(); menuManager.RequestToCloseMenu(); })); cheatOptionCategory.AddOption(new BoolOptionViewModel( GameTexts.FindText("str_rts_camera_enable_switch_team_hotkey"), null, () => RTSCameraConfig.Get().SwitchTeamHotkeyEnabled, b => RTSCameraConfig.Get().SwitchTeamHotkeyEnabled = b)); optionClass.AddOptionCategory(1, cheatOptionCategory); } return optionClass; }, RTSCameraSubModule.ModuleId)); }