public void Reverse_Machine() { foreach (Machine AMachine in MachineScripts) { if (AMachine.isActiveAndEnabled) { AMachine.Reverse_Machine(); } } }
public void SlowDown_Machine() { foreach (Machine AMachine in MachineScripts) { if (AMachine.isActiveAndEnabled) { AMachine.SlowDown_Machine(speedChange); } } }
public void Stop_Machine() { foreach (Machine AMachine in MachineScripts) { if (AMachine.isActiveAndEnabled) { AMachine.Stop_Machine(); } } }