void OnDisable() { window = null; justSet = false; key = null; track = null; aData = null; }
void OnEnable() { window = this; setWindowSize(); this.wantsMouseMove = true; loadAnimatorData(); oData = AMOptionsFile.loadFile(); // set up here transitionNames = new List<string>(AMTween.TransitionNames); }
void OnEnable() { LoadTextures(); window = this; setWindowSize(); this.wantsMouseMove = true; loadAnimatorData(); oData = AMOptionsFile.loadFile(); // set up here }