void OnDisable()
 {
     window = null;
     justSet = false;
     key = null;
     track = null;
     aData = null;
 }
 void OnEnable()
 {
     window = this;
     setWindowSize();
     this.wantsMouseMove = true;
     loadAnimatorData();
     oData = AMOptionsFile.loadFile();
     // set up here
     transitionNames = new List<string>(AMTween.TransitionNames);
 }
예제 #3
0
    void OnEnable()
    {
        LoadTextures();

        window = this;
        setWindowSize();
        this.wantsMouseMove = true;
        loadAnimatorData();
        oData = AMOptionsFile.loadFile();
        // set up here
    }