public static void checkForEndRound() { if (botUtil.botsInPlay.Count == 0 && botUtil.botsForWave == botUtil.spawnedBots) { if (Wave == totalWaves) { AIZ.zState = "ended"; StartAsync(hud.endGame(true)); return; } //g_AIZ.zState = "intermission"; AfterDelay(100, () => AIZ.startIntermission()); foreach (Entity players in Players) { if (AIZ.isPlayer(players) && players.HasField("isDown") && !players.GetField <bool>("isDown") && (!AIZ.isHellMap || (AIZ.isHellMap && killstreaks.visionRestored))) { players.VisionSetNakedForPlayer(AIZ.vision); } if (AIZ.isPlayer(players)) { players.PlayLocalSound("mp_bonus_start"); players.PlayLocalSound("US_1mc_encourage_win"); } if (isCrawlerWave || isBossWave) { AIZ.giveMaxAmmo(players); } } } //if (!e_hud.stringsCleared && !isBossWave && Wave > 4 && f_botUtil.botsInPlay.Count < 10 && f_botUtil.botsForWave - f_botUtil.spawnedBots == 0) StartAsync(e_hud.clearAllGameStrings()); checkForCompass(); }
public static void activateBonusDrop(Entity player, Entity bonus) { switch (bonus.GetField <string>("type")) { case "instaKill": botUtil.instaKillTime += 30; botUtil.startInstakill(); bonus.PlaySound("mp_level_up"); break; case "doublePoints": botUtil.doublePointsTime += 30; botUtil.startDoublePoints(); bonus.PlaySound("mp_level_up"); break; case "ammo": foreach (Entity players in Players) { if (players.IsAlive) { AIZ.giveMaxAmmo(players); } } break; case "nuke": StartAsync(doNuke(bonus)); break; case "cash": bonus.PlaySound("mp_level_up"); foreach (Entity players in Players) { if (players.IsAlive && players.HasField("aizHud_created")) { players.SetField("cash", players.GetField <int>("cash") + 1000); hud.scorePopup(players, 1000); hud.scoreMessage(players, AIZ.gameStrings[97]); } } break; case "points": bonus.PlaySound("mp_level_up"); foreach (Entity players in Players) { if (players.IsAlive && players.HasField("aizHud_created")) { int points = players.GetField <int>("points"); points += 10; players.SetField("points", points); //e_hud.scorePopup(players, 10); hud.scoreMessage(players, AIZ.gameStrings[98]); HudElem pointNumber = players.GetField <HudElem>("hud_pointNumber"); pointNumber.SetValue(points); } } break; case "freeze": StartAsync(doFreezer(bonus)); break; case "sale": mapEdit.startSale(); mapEdit.sale = true; AfterDelay(30000, () => mapEdit.sale = false); break; case "perk": giveRandomPerkToAll(); break; case "gun": player.PlayLocalSound("mp_level_up"); StartAsync(giveDeathMachine(player)); break; default: break; } hud.showPowerUpHud(bonus.GetField <string>("type"), player); }