void DrawForClass() { AILogic fow = (AILogic)target; Handles.color = Color.blue; Handles.DrawWireArc(fow.transform.position, Vector3.up, Vector3.forward, 360, fow.viewRadius); Vector3 viewAngleA = fow.DirFromAngle(-fow.viewAngle / 2, false); Vector3 viewAngleB = fow.DirFromAngle(fow.viewAngle / 2, false); Handles.DrawLine(fow.transform.position, fow.transform.position + viewAngleA * fow.viewRadius); Handles.DrawLine(fow.transform.position, fow.transform.position + viewAngleB * fow.viewRadius); Handles.color = Color.black; foreach (Transform visibleTarget in fow.possibleWaypoints) { Handles.DrawLine(fow.transform.position, visibleTarget.position); } }