public void IteratorDo(AIEntityUpdater updater, float gameTime, float deltaTime) { foreach (BattleUnit e in m_Units) { updater(e, gameTime, deltaTime); } }
public void IteratorDo(AIEntityUpdater updater, float gameTime, float deltaTime) { foreach (AIEntity e in _entites) { updater(e, gameTime, deltaTime); } }
public void IteratorDo(AIEntityUpdater updater, float game_time, float delta_time) { foreach (BtEntityAi e in _entites) { updater(e, game_time, delta_time); } }