public double ValueOfGetResources() { return(getBrick * AIEngine.ValueOfBrick() + getOre * AIEngine.ValueOfOre() + getWood * AIEngine.ValueOfWood() + getGrain * AIEngine.ValueOfGrain() + getSheep * AIEngine.ValueOfSheep()); }
public double ValueOfGiveResources() { return(giveBrick * AIEngine.ValueOfBrick() + giveOre * AIEngine.ValueOfOre() + giveWood * AIEngine.ValueOfWood() + giveGrain * AIEngine.ValueOfGrain() + giveSheep * AIEngine.ValueOfSheep()); }
public double HandValueOfWood() { return(wood * AIEngine.ValueOfWood()); }