public override void OnInspectorGUI() { if (GUILayout.Button("Open A.I. Editor")) { AIEditorWindow.Init(); } }
public virtual void OnDoubleClickItem(string test, Rect r) { if (Event.current.type == EventType.MouseDown && Event.current.clickCount == 2 && r.Contains(Event.current.mousePosition)) { AIEditorWindow.Init((AIController)target); } }