예제 #1
0
파일: Brain.cs 프로젝트: NeoD1m/VH
    void Start()
    {
        realCooldown         = DodgeCooldown;
        aIAnimatorController = new AIAnimatorController(animator, transformToRotate);

        movementPointer.SetActive(false);
        movementPointer2.SetActive(false);
    }
예제 #2
0
 private void Awake()
 {
     stat.attackInterval = 60.0f / stat.rpm;
     animController      = GetComponent <AIAnimatorController>();
     player      = GameObject.FindGameObjectWithTag("Player").transform;
     agent       = GetComponent <NavMeshAgent>();
     agent.speed = stat.movementSpeed;
     coll        = GetComponent <Collider>();
     source      = GetComponent <AudioSource>();
 }