public override void SetAttackMode(AAttackMode attackMode) { enemyAttackMode = attackMode; }
public abstract void SetAttackMode(AAttackMode attackMode);
public override void SetAttackMode(AAttackMode attackMode) { playerAttackMode = attackMode; }
public override void SetAttackMode(AAttackMode attackMode) { enemyAttackMode = attackMode; }
public abstract void SetAttackMode(AAttackMode attackMode);
public override void SetAttackMode(AAttackMode attackMode) { playerAttackMode = attackMode; }