예제 #1
0
    /// <summary>
    /// 回合制 轮流走棋 ,itween 运动完成后调用
    /// </summary>
    public void TBS()
    {
        if (whoWalk == 着法状态.到红方走)
        {
            whoWalk = 着法状态.到黑方走;
        }
        else//到黑方走
        {
            whoWalk = 着法状态.到红方走;
        }

        UpdateChessGame();
        ResetChessReciprocalStateEvent();
        Chess_Boss.DetectBeAttacked(CalculateUtil.chess2Vector, CalculateUtil.vector2Chess);
    }
예제 #2
0
 void Start()
 {
     createManager.InitChessBoard();
     whoWalk = 着法状态.到红方走;
     UpdateChessGame();
 }