public InGameActions(@MasterInput wrapper) { m_Wrapper = wrapper; }
public PlayerActions(@MasterInput wrapper) { m_Wrapper = wrapper; }
public UI_MenuActions(@MasterInput wrapper) { m_Wrapper = wrapper; }
public InteractActions(@MasterInput wrapper) { m_Wrapper = wrapper; }
public PlayerMovementActions(@MasterInput wrapper) { m_Wrapper = wrapper; }
public BasicKBMActions(@MasterInput wrapper) { m_Wrapper = wrapper; }
public MenuNavigationActions(@MasterInput wrapper) { m_Wrapper = wrapper; }
public PlayerControlsActions(@MasterInput wrapper) { m_Wrapper = wrapper; }