private void button1_Click_1(object sender, EventArgs e) { progressBar1.Visible = true; progressBar1.Maximum = 10; // progressBar1.Value = 0; progressBar1.Minimum = 0; for (int i = progressBar1.Minimum; i <= progressBar1.Maximum; i++) { System.Threading.Thread.Sleep(100); progressBar1.Value = i; this.Refresh(); } PERSON pERSON = new PERSON(); pERSON.blood_return(); int xy = pERSON.Tiqu_person_grade(); label1.Text = "人物属性\r\n名字:红凯 等级 : " + Convert.ToString(xy) + "\r\n血量 : " + Convert.ToString(pERSON.Tiqu_person_hp()) + "\r\n攻击力 : " + Convert.ToString(pERSON.Tiqu_person_wuli()) + "\r\n"; label1.Text += "金钱:" + pERSON.Tiqu_person_money(); MessageBox.Show("恢复成功", "提示"); progressBar1.Visible = false; }
private void shop_FormClosing(object sender, FormClosingEventArgs e) { PERSON pERSON = new PERSON(); int xy = pERSON.Tiqu_person_grade(); Form1.form1.label1.Text = "人物属性\r\n名字:红凯 等级 : " + Convert.ToString(xy) + "\r\n血量 : " + Convert.ToString(pERSON.Tiqu_person_hp()) + "\r\n攻击力 : " + Convert.ToString(pERSON.Tiqu_person_wuli()) + "\r\n"; Form1.form1.label1.Text += "金钱:" + pERSON.Tiqu_person_money(); }
private void Form1_Load(object sender, EventArgs e) { Form1 a = new Form1(); music.PlayMusic(); label1.BackColor = Color.Transparent; label1.Parent = pictureBox1; progressBar1.Visible = false; Image picture1 = Resources.背景; pictureBox1.Image = picture1; // pictureBox2.Image = Image.FromFile("剑士.jpg"); PERSON pERSON = new PERSON(); int xy = pERSON.Tiqu_person_grade(); label1.Text = "人物属性\r\n名字:红凯 等级 : " + Convert.ToString(xy) + "\r\n血量 : " + Convert.ToString(pERSON.Tiqu_change_hp()) + "\r\n攻击力 : " + Convert.ToString(pERSON.Tiqu_person_wuli()) + "\r\n"; label1.Text += "金钱:" + pERSON.Tiqu_person_money(); }