// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { // create a new window instance based on the screen size window = new UIWindow(UIScreen.MainScreen.Bounds); var masterViewController = new RootViewController(); var masterNavigationController = new UINavigationController(masterViewController); var detailViewController = new DetailViewController(); var detailNavigationController = new UINavigationController(detailViewController); masterViewController.DetailViewController = detailViewController; splitViewController = new UISplitViewController(); splitViewController.WeakDelegate = detailViewController; splitViewController.ViewControllers = new UIViewController[] { masterNavigationController, detailNavigationController }; window.RootViewController = splitViewController; // make the window visible window.MakeKeyAndVisible(); return(true); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { window = new UIWindow(UIScreen.MainScreen.Bounds); var controller = new RootViewController(); navigationController = new UINavigationController(controller); window.RootViewController = navigationController; // make the window visible window.MakeKeyAndVisible(); return(true); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { // create a new window instance based on the screen size window = new UIWindow(UIScreen.MainScreen.Bounds); // load the appropriate UI, depending on whether the app is running on an iPhone or iPad if (UIDevice.CurrentDevice.UserInterfaceIdiom == UIUserInterfaceIdiom.Phone) { var controller = new RootViewController(); navigationController = new UINavigationController(controller); window.RootViewController = navigationController; } else { var masterViewController = new RootViewController(); var masterNavigationController = new UINavigationController(masterViewController); var detailViewController = new DetailViewController(); var detailNavigationController = new UINavigationController(detailViewController); masterViewController.DetailViewController = detailViewController; splitViewController = new UISplitViewController(); splitViewController.WeakDelegate = detailViewController; splitViewController.ViewControllers = new UIViewController[] { masterNavigationController, detailNavigationController }; window.RootViewController = splitViewController; } // make the window visible window.MakeKeyAndVisible(); return(true); }
public DataSource(RootViewController controller) { this.controller = controller; }