コード例 #1
0
        public void Init(xEmulateForm form)
        {
            InfoTextManager.Instance.WriteLine("Initializing DirectInput...");
            this.form = form;
            m_keyboard = new DxI.Device(DxI.SystemGuid.Keyboard);
            m_keyboard.Properties.BufferSize = 20;
            m_keyboard.SetCooperativeLevel(form.Handle,
                                            DxI.CooperativeLevelFlags.Foreground |
                                            DxI.CooperativeLevelFlags.NonExclusive |
                                            DxI.CooperativeLevelFlags.NoWindowsKey);

            m_mouse = new DxI.Device(DxI.SystemGuid.Mouse);
            m_mouse.Properties.BufferSize = 20;

            m_mouse.SetCooperativeLevel(form,

            #if DEBUG
                                            DxI.CooperativeLevelFlags.Background |
                                            DxI.CooperativeLevelFlags.NonExclusive);
            #else
                                            DxI.CooperativeLevelFlags.Foreground |
                                            DxI.CooperativeLevelFlags.Exclusive);
            #endif

            InfoTextManager.Instance.Write("Complete.");
            InitJoy();
        }
コード例 #2
0
ファイル: Ximulator.cs プロジェクト: InfInt/ximtranslator
        public Ximulator(xEmulateForm form)
        {
            this.ximDyn = XimDyn.Instance;

            m_form = form;

            m_varManager = VarManager.Instance;
            m_eventManager = EventManager.Instance;
            m_textModeManager = TextModeManager.Instance;
            m_inputManager = InputManager.Instance;
            m_infoTextManager = InfoTextManager.Instance;

            m_prevMouseStates = new Queue<Vector2>();

            // Init the vars so we dont have to get them again.
            m_varManager.GetVar("rate", out m_rate);
            m_varManager.GetVar("textmode", out m_textMode);
            m_varManager.GetVar("textmoderate", out m_textModeRate);
            m_varManager.GetVar("autoanalogdisconnect", out m_autoAnalogDisconnect);
            m_varManager.GetVar("useximapimousemath", out m_useXimApiMouseMath);

            this.mouseMath = new MouseMath();
            this.betaMouseMath = new BetaMouseMath();

            m_utilThread = new UtilThread();
        }