static void GenerateDebugAssembly(Dictionary<Type, TypeData> map) { var ab = AppDomain.CurrentDomain.DefineDynamicAssembly(new AssemblyName("NetSerializerDebug"), AssemblyBuilderAccess.RunAndSave); var modb = ab.DefineDynamicModule("NetSerializerDebug.dll"); var tb = modb.DefineType("NetSerializer", TypeAttributes.Public); /* generate stubs */ foreach (var kvp in map) { var type = kvp.Key; var td = kvp.Value; if (!td.IsGenerated) continue; td.WriterMethodInfo = Helpers.GenerateStaticSerializerStub(tb, type); td.ReaderMethodInfo = Helpers.GenerateStaticDeserializerStub(tb, type); } var ctx = new CodeGenContext(map); /* generate bodies */ foreach (var kvp in map) { var type = kvp.Key; var td = kvp.Value; if (!td.IsGenerated) continue; var writerMb = (MethodBuilder)td.WriterMethodInfo; td.TypeSerializer.GenerateWriterMethod(type, ctx, writerMb.GetILGenerator()); var readerMb = (MethodBuilder)td.ReaderMethodInfo; td.TypeSerializer.GenerateReaderMethod(type, ctx, readerMb.GetILGenerator()); } tb.CreateType(); ab.Save("NetSerializerDebug.dll"); }
void GenerateDynamic(Dictionary<Type, TypeData> map) { /* generate stubs */ foreach (var kvp in map) { var type = kvp.Key; var td = kvp.Value; if (!td.IsGenerated) continue; td.WriterMethodInfo = Helpers.GenerateDynamicSerializerStub(type); td.ReaderMethodInfo = Helpers.GenerateDynamicDeserializerStub(type); } var ctx = new CodeGenContext(map); /* generate bodies */ foreach (var kvp in map) { var type = kvp.Key; var td = kvp.Value; if (!td.IsGenerated) continue; var writerDm = (DynamicMethod)td.WriterMethodInfo; td.TypeSerializer.GenerateWriterMethod(type, ctx, writerDm.GetILGenerator()); var readerDm = (DynamicMethod)td.ReaderMethodInfo; td.TypeSerializer.GenerateReaderMethod(type, ctx, readerDm.GetILGenerator()); } var writer = (DynamicMethod)ctx.GetWriterMethodInfo(typeof(object)); var reader = (DynamicMethod)ctx.GetReaderMethodInfo(typeof(object)); m_serializerSwitch = (SerializerSwitch)writer.CreateDelegate(typeof(SerializerSwitch)); m_deserializerSwitch = (DeserializerSwitch)reader.CreateDelegate(typeof(DeserializerSwitch)); }