public AllInArmaGames(Arma1Game arma1Game, Arma2Game arma2Game, Arma2FreeGame arma2FreeGame, Arma2OaGame arma2OaGame, TakeOnHelicoptersGame takeOnHelicoptersGame) { Arma1 = arma1Game; Arma2 = arma2Game; Arma2Free = arma2FreeGame; Arma2Oa = arma2OaGame; TakeOn = takeOnHelicoptersGame; _games = new Game[] { arma1Game, arma2FreeGame, arma2Game, arma2OaGame, takeOnHelicoptersGame }; _gamesSupportModding = _games.OfType <ISupportModding>().ToArray(); }
public AllInArmaGames(Arma1Game arma1Game, Arma2Game arma2Game, Arma2FreeGame arma2FreeGame, Arma2OaGame arma2OaGame, TakeOnHelicoptersGame takeOnHelicoptersGame) { Arma1 = arma1Game; Arma2 = arma2Game; Arma2Free = arma2FreeGame; Arma2Oa = arma2OaGame; TakeOn = takeOnHelicoptersGame; _games = new Game[] {arma1Game, arma2FreeGame, arma2Game, arma2OaGame, takeOnHelicoptersGame}; _gamesSupportModding = _games.OfType<ISupportModding>().ToArray(); }
public void SetUp() { _game = new Arma2OaGame(Guid.NewGuid(), new GameSettingsController()); _settings = _game.Settings; _settings.Directory = @"C:\temp".ToAbsoluteDirectoryPath(); }