void SetupNetwork() { var container = new BuiltInContentContainer("Browse"); _disposables.Add(_missionList.Missions.KeepCollectionInSync2(container.Items, x => x.GameMatch(_game))); _network = new NetworkLibraryItemViewModel(_library, container, BuiltInGroup) { IsRoot = true, SortOrder = 6 }; lock (Items) Items.Insert(0, _network); SetupUpdates(); SetupBuiltInFeatured(); SetupBuiltInFavorites(); SetupBuiltInRecent(); }
void SetupNetwork() { var container = new BuiltInContentContainer("Browse"); _disposables.Add(_contentList.Mods.KeepCollectionInSyncOfType(container.Items, y => y.GameMatch(_modding))); Network = new NetworkLibraryItemViewModel(_library, container, BuiltInGroup) { IsRoot = true, SortOrder = 6, IsHead = true }; lock (Items) Items.Insert(0, Network); SetupUpdates(); SetupBuiltInFeatured(); SetupBuiltInFavorites(); SetupBuiltInRecent(); }