public AllInArmaGames(Arma1Game arma1Game, Arma2Game arma2Game, //Arma2FreeGame arma2FreeGame, Arma2OaGame arma2OaGame, TakeOnHelicoptersGame takeOnHelicoptersGame) { Arma1 = arma1Game; Arma2 = arma2Game; //Arma2Free = arma2FreeGame; Arma2Oa = arma2OaGame; TakeOn = takeOnHelicoptersGame; _games = new Game[] { arma1Game, arma2Game, arma2OaGame, takeOnHelicoptersGame }; // arma2FreeGame, _gamesSupportModding = new Game[] { arma1Game, arma2Game, arma2OaGame, takeOnHelicoptersGame }; //_games.OfType<ISupportModding>().ToArray(); }
public AllInArmaGames(Arma1Game arma1Game, Arma2Game arma2Game, //Arma2FreeGame arma2FreeGame, Arma2OaGame arma2OaGame, TakeOnHelicoptersGame takeOnHelicoptersGame) { Arma1 = arma1Game; Arma2 = arma2Game; //Arma2Free = arma2FreeGame; Arma2Oa = arma2OaGame; TakeOn = takeOnHelicoptersGame; _games = new Game[] {arma1Game, arma2Game, arma2OaGame, takeOnHelicoptersGame}; // arma2FreeGame, _gamesSupportModding = new Game[] {arma1Game, arma2Game, arma2OaGame, takeOnHelicoptersGame}; //_games.OfType<ISupportModding>().ToArray(); }