protected void AddAction(object sender, AddActionEventArgs e) { TreeNode node = new TreeNode(); node.Tag = e.ia_action; node.Text = e.ia_action.NAME + " - " + e.ia_action.PARAM; node.Checked = true; ui_tvActions.BeginUpdate(); ui_tvActions.Nodes[0].Nodes.Add(node); ui_tvActions.Nodes[0].ExpandAll(); ui_tvActions.EndUpdate(); }
protected void AddActionTree(object sender, AddActionEventArgs e) { RaiseAddActionEvent(e.ia_action); }