コード例 #1
0
        public static TimedInfSpiralAttack Instance(int initCooldown, int cooldown, int arms, float offsetIncrement = 1, float offsetBase = 0, int projectileIndex = 0)
        {
            var key = new Tuple <int, int, int, float, float, int>(initCooldown, cooldown, arms, offsetIncrement, offsetBase, projectileIndex);
            TimedInfSpiralAttack ret;

            if (!instances.TryGetValue(key, out ret))
            {
                ret = instances[key] = new TimedInfSpiralAttack(initCooldown, cooldown, arms, offsetIncrement, offsetBase, projectileIndex);
            }
            return(ret);
        }
コード例 #2
0
 public static TimedInfSpiralAttack Instance(int initCooldown, int cooldown, int arms, float offsetIncrement = 1, float offsetBase = 0, int projectileIndex = 0)
 {
     var key = new Tuple<int, int, int, float, float, int>(initCooldown, cooldown, arms, offsetIncrement, offsetBase, projectileIndex);
     TimedInfSpiralAttack ret;
     if (!instances.TryGetValue(key, out ret))
         ret = instances[key] = new TimedInfSpiralAttack(initCooldown, cooldown, arms, offsetIncrement, offsetBase, projectileIndex);
     return ret;
 }