public static PetPredictiveMultiAttack Instance(float radius, float angle, int numShot, float predictFactor, int projectileIndex = 0) { var key = new Tuple<float, float, int, float, int>(radius, angle, numShot, predictFactor, projectileIndex); PetPredictiveMultiAttack ret; if (!instances.TryGetValue(key, out ret)) ret = instances[key] = new PetPredictiveMultiAttack(radius, angle, numShot, predictFactor, projectileIndex); return ret; }
public static PetPredictiveMultiAttack Instance(float radius, float angle, int numShot, float predictFactor, int projectileIndex = 0) { var key = new Tuple <float, float, int, float, int>(radius, angle, numShot, predictFactor, projectileIndex); PetPredictiveMultiAttack ret; if (!instances.TryGetValue(key, out ret)) { ret = instances[key] = new PetPredictiveMultiAttack(radius, angle, numShot, predictFactor, projectileIndex); } return(ret); }