public void TextBoxButton(TextBoxButtonPacket pkt) { int button = pkt.Button; string type = pkt.Type; if (type == "NewClient") { psr.Disconnect(); } }
public void TextBoxButton(TextBoxButtonPacket pkt) { int button = pkt.Button; string type = pkt.Type; if (type == "NewClient") { psr.Disconnect(); } if (type.Substring(0, 6) == "RBPage" && button == 2) { RecipePage(type); } }
public void TextBoxButton(TextBoxButtonPacket pkt) { var type = pkt.Type; if (type == "test") { psr.SendPacket(new TextBoxPacket { Button1 = "Yes", Button2 = "No", Message = "Do you want to enter the testing arena?", Title = "Testing Arena Confirmation", Type = "EnterTestArena" }); } if (type == "NewClient") { psr.Disconnect(); } if (type == "DecideArena") { if (pkt.Button == 1) { psr.SendPacket(new TextBoxPacket { Button1 = "Enter", Button2 = "Cancel", Message = "Host an arena at the price of x fame?", Title = "Arena Host Confirmation", Type = "EnterArena2" }); } else { psr.SendPacket(new TextBoxPacket { Button1 = "Enter", Button2 = "Cancel", Message = "Enter the arena solo at the price of 150 fame?", Title = "Solo Arena Confirmation", Type = "EnterArena1" }); } } if (type == "EnterTestArena") { if (pkt.Button == 1) { if (Client.Account.Stats.Fame >= 150) { /*RealmManager.PlayerWorldMapping.TryAdd(this.AccountId, Owner); psr.Reconnect(new ReconnectPacket() { Host = "", Port = 2050, GameId = world.Id, Name = world.Name, Key = Empty<byte>.Array, }); */ } else { SendHelp("Not Enough Fame"); } } else { SendInfo("Cancelled entering arena."); } } if (type == "EnterArena1") { if (pkt.Button == 1) { if (Client.Account.Stats.Fame >= 50) { using (var db = new Database()) { db.UpdateFame(psr.Account, -50); db.Dispose(); } var world = RealmManager.GetWorld(World.NEXUS_ID); var fworld = false; foreach (var i in RealmManager.Worlds) if (i.Value is BattleArenaMap) if ((i.Value as BattleArenaMap).Joinable) { world = i.Value; fworld = true; break; } if (!fworld) world = RealmManager.AddWorld(new BattleArenaMap()); psr.Reconnect(new ReconnectPacket { Host = "", Port = 2050, GameId = world.Id, Name = world.Name, Key = Empty<byte>.Array, }); } else { SendHelp("Not Enough Fame"); } } else { SendInfo("Cancelled entering arena."); } } if (type == "EnterArena2") { if (pkt.Button == 1) { var world = RealmManager.GetWorld(World.NEXUS_ID); var fworld = false; foreach (var i in RealmManager.Worlds) if (i.Value is BattleArenaMap2) if ((i.Value as BattleArenaMap2).Joinable) { world = i.Value; fworld = true; break; } if (!fworld) world = RealmManager.AddWorld(new BattleArenaMap2()); psr.Reconnect(new ReconnectPacket { Host = "", Port = 2050, GameId = world.Id, Name = world.Name, Key = Empty<byte>.Array, }); } else { SendInfo("Cancelled entering arena."); } } if (type == "SheepHerding") { if (pkt.Button == 1) { if (Client.Account.Stats.Fame >= 50) { using (var db = new Database()) { db.UpdateFame(psr.Account, -50); db.Dispose(); } var world = RealmManager.GetWorld(World.NEXUS_ID); var fworld = false; foreach (var i in RealmManager.Worlds) if (i.Value is Herding) if ((i.Value as Herding).Joinable) { world = i.Value; fworld = true; break; } if (!fworld) world = RealmManager.AddWorld(new Herding()); psr.Reconnect(new ReconnectPacket { Host = "", Port = 2050, GameId = world.Id, Name = world.Name, Key = Empty<byte>.Array, }); } else { SendHelp("Not Enough Fame"); } } else { SendInfo("Cancelled entering sheep herding."); } } if (type == "Zombies") { if (pkt.Button == 1) { if (Client.Account.Stats.Fame >= 10) { using (var db = new Database()) { db.UpdateFame(psr.Account, -10); db.Dispose(); } var world = RealmManager.GetWorld(World.NEXUS_ID); var fworld = false; foreach (var i in RealmManager.Worlds) if (i.Value is ZombieMG) if ((i.Value as ZombieMG).Joinable) { world = i.Value; fworld = true; break; } if (!fworld) world = RealmManager.AddWorld(new ZombieMG()); psr.Reconnect(new ReconnectPacket { Host = "", Port = 2050, GameId = world.Id, Name = world.Name, Key = Empty<byte>.Array, }); } else { SendHelp("Not Enough Fame"); } } else { SendInfo("Cancelled entering zombies."); } } if (type == "SlotMachine1") { if (pkt.Button == 1) { if (Client.Account.Stats.Fame >= 10) { using (var db = new Database()) { db.UpdateFame(psr.Account, -10); db.Dispose(); } var weaponsT5 = TierLoot.WeaponItems[5].ToList(); var weaponsT6 = TierLoot.WeaponItems[6].ToList(); var weaponsT7 = TierLoot.WeaponItems[7].ToList(); var abilitiesT3 = TierLoot.AbilityItems[2].ToList(); var ringsT3 = TierLoot.RingItems[3].ToList(); var armorT6 = TierLoot.ArmorItems[6].ToList(); var armorT7 = TierLoot.ArmorItems[7].ToList(); var armorT8 = TierLoot.ArmorItems[8].ToList(); var calculator = Random.Next(1, 1000); if (calculator <= 600) { SendHelp("Better luck next time!"); } else if (calculator <= 700 && calculator > 600) { SendHelp("Congratulations! You won a T5 Weapon!"); weaponsT5.Shuffle(); var container = new Container(0x0507, 1000*60, true) {BagOwner = psr.Account.AccountId}; container.Inventory[0] = weaponsT5[0]; container.Move(X + (float) ((invRand.NextDouble()*2 - 1)*0.5), Y + (float) ((invRand.NextDouble()*2 - 1)*0.5)); container.Size = 75; Owner.EnterWorld(container); } else if (calculator <= 750 && calculator > 700) { SendHelp("Congratulations! You won a T6 Weapon!"); weaponsT6.Shuffle(); var container = new Container(0x0507, 1000*60, true) {BagOwner = psr.Account.AccountId}; container.Inventory[0] = weaponsT6[0]; container.Move(X + (float) ((invRand.NextDouble()*2 - 1)*0.5), Y + (float) ((invRand.NextDouble()*2 - 1)*0.5)); container.Size = 75; Owner.EnterWorld(container); } else if (calculator <= 787.5 && calculator > 775) { SendHelp("Congratulations! You won a T7 Weapon!"); weaponsT7.Shuffle(); var container = new Container(0x0507, 1000*60, true) {BagOwner = psr.Account.AccountId}; container.Inventory[0] = weaponsT7[0]; container.Move(X + (float) ((invRand.NextDouble()*2 - 1)*0.5), Y + (float) ((invRand.NextDouble()*2 - 1)*0.5)); container.Size = 75; Owner.EnterWorld(container); } else if (calculator <= 800 && calculator > 787.5) { SendHelp("Congratulations! You won a T3 Ability!"); abilitiesT3.Shuffle(); var container = new Container(0x0507, 1000*60, true) {BagOwner = psr.Account.AccountId}; container.Inventory[0] = abilitiesT3[0]; container.Move(X + (float) ((invRand.NextDouble()*2 - 1)*0.5), Y + (float) ((invRand.NextDouble()*2 - 1)*0.5)); container.Size = 75; Owner.EnterWorld(container); } else if (calculator <= 850 && calculator > 800) { SendHelp("Congratulations! You won a T6 Armor!"); armorT6.Shuffle(); var container = new Container(0x0507, 1000*60, true) {BagOwner = psr.Account.AccountId}; container.Inventory[0] = armorT6[0]; container.Move(X + (float) ((invRand.NextDouble()*2 - 1)*0.5), Y + (float) ((invRand.NextDouble()*2 - 1)*0.5)); container.Size = 75; Owner.EnterWorld(container); } else if (calculator <= 875 && calculator > 850) { SendHelp("Congratulations! You won a T7 Armor!"); armorT7.Shuffle(); var container = new Container(0x0507, 1000*60, true) {BagOwner = psr.Account.AccountId}; container.Inventory[0] = armorT7[0]; container.Move(X + (float) ((invRand.NextDouble()*2 - 1)*0.5), Y + (float) ((invRand.NextDouble()*2 - 1)*0.5)); container.Size = 75; Owner.EnterWorld(container); } else if (calculator <= 887.5 && calculator > 875) { SendHelp("Congratulations! You won a T8 Armor!"); armorT8.Shuffle(); var container = new Container(0x0507, 1000*60, true) {BagOwner = psr.Account.AccountId}; container.Inventory[0] = armorT8[0]; container.Move(X + (float) ((invRand.NextDouble()*2 - 1)*0.5), Y + (float) ((invRand.NextDouble()*2 - 1)*0.5)); container.Size = 75; Owner.EnterWorld(container); } else if (calculator <= 900 && calculator > 887.5) { SendHelp("Congratulations! You won a T3 Ring!"); ringsT3.Shuffle(); var container = new Container(0x0507, 1000*60, true) {BagOwner = psr.Account.AccountId}; container.Inventory[0] = ringsT3[0]; container.Move(X + (float) ((invRand.NextDouble()*2 - 1)*0.5), Y + (float) ((invRand.NextDouble()*2 - 1)*0.5)); container.Size = 75; Owner.EnterWorld(container); } else if (calculator <= 905 && calculator > 900) { SendHelp("Too bad! You only got 1 fame!"); Client.Database.UpdateFame(Client.Account, 1); Fame += 1; UpdateCount++; } else if (calculator <= 910 && calculator > 905) { SendHelp("Too bad! You only got 5 fame!"); Client.Database.UpdateFame(Client.Account, 5); Fame += 5; UpdateCount++; } else if (calculator <= 940 && calculator > 910) { SendHelp("You won back the fame you paid!"); Client.Database.UpdateFame(Client.Account, 10); Fame += 10; UpdateCount++; } else if (calculator <= 970 && calculator > 940) { SendHelp("Nice! You won 25 fame!"); Client.Database.UpdateFame(Client.Account, 25); Fame += 25; UpdateCount++; } else if (calculator <= 985 && calculator > 970) { SendHelp("Nice! You won 50 fame!"); Client.Database.UpdateFame(Client.Account, 50); Fame += 50; UpdateCount++; } else if (calculator <= 990 && calculator > 985) { SendHelp("Very Nice! You won 100 fame!"); Client.Database.UpdateFame(Client.Account, 100); Fame += 100; UpdateCount++; } else if (calculator <= 994 && calculator > 990) { SendHelp("Awesome! You won 500 fame!"); Client.Database.UpdateFame(Client.Account, 500); Fame += 500; UpdateCount++; } else if (calculator <= 997 && calculator > 994) { SendHelp("Amazing! You won 1000 fame!"); Client.Database.UpdateFame(Client.Account, 1000); Fame += 1000; UpdateCount++; } else if (calculator <= 999 && calculator > 997) { SendHelp("Amazing! You won 5000 fame!"); Client.Database.UpdateFame(Client.Account, 5000); Fame += 5000; UpdateCount++; } else if (calculator <= 1000 && calculator > 999) { SendHelp("Incredible! You won the 10000 fame jackpot!"); foreach (var i in RealmManager.Clients.Values) i.SendPacket(new TextPacket { BubbleTime = 0, Stars = -1, Name = "#Announcement", Text = Name + " has won the 10000 Fame jackpot on the bronze slot machines!" }); Client.Database.UpdateFame(Client.Account, 10000); Fame += 10000; UpdateCount++; } psr.SendPacket(new BuyResultPacket { Result = 0 }); } else { SendHelp("Not Enough Fame"); } } else { SendInfo("Canceled"); psr.SendPacket(new BuyResultPacket { Result = 0 }); } } }