public static VRenderResources Get(VRPAsset asset, int id) { VRenderResources res; instance.m_CameraTable[id] = 10; if (!instance.m_LookupTable.TryGetValue(id, out res)) { res = new VRenderResources(asset, id); instance.m_LookupTable.Add(id, res); } return(res); }
public void AllocateResources(VRenderResources resources) { m_renderResources = resources; }