public Bundler(BundlerManifest manifest = null, BundlerOptions options = null) { options = options ?? new BundlerOptions(); options.LoaderFactory = options.LoaderFactory ?? new DefaultBundleLoaderFactory(); Initialize(manifest, options); }
public Bundler(string json, BundlerOptions options = null) { BundlerManifest manifest = null; if (!string.IsNullOrEmpty(json)) { manifest = JsonUtility.FromJson <BundlerManifest>(json); } Initialize(manifest, options); }
private void Initialize(BundlerManifest manifest, BundlerOptions options) { Instance = this; _manifest = manifest; _coroutinePool = new CoroutinePool("Bundler", options.MaxAsyncUploadCount); _context = new BundlerContext { Options = options, CoroutinePool = _coroutinePool, }; _modes = new Dictionary <BundleModeType, ModeBase>(2); _modes[BundleModeType.Bundle] = new BundleMode(manifest, _searchPaths, _context); _modes[BundleModeType.Resource] = new ResourceMode(manifest, _searchPaths, _context); var bundleMode = true; var logLevel = Logger.LogLevel.ERROR; #if UNITY_EDITOR bundleMode = EditorPrefs.GetBool("vFrameBundlerModePreferenceKey", false); logLevel = EditorPrefs.GetInt("vFrameBundlerLogLevelPreferenceKey", Logger.LogLevel.ERROR - 1) + 1; #endif if (bundleMode) { if (manifest != null) { SetMode(BundleModeType.Bundle); return; } Logger.LogInfo("Bundle manifest does not provided, bundle mode will disable."); } SetMode(BundleModeType.Resource); SetLogLevel(logLevel); }