static private bool GetReports(SerialPortFacade serialPort, string outputPath) { bool valid = false; if (serialPort.Receiver.state == Constants.ReceiverStates.TxDcOffsetCalComplete) { // maybe get all reports in a list, then iterate through the list valid = serialPort.Write(Constants.UHD_Cal_Reports.reportDir); while (serialPort.Receiver.state == Constants.ReceiverStates.TxDcOffsetCalComplete) { ; } } if (serialPort.Receiver.state == Constants.ReceiverStates.RxIqReportDownloaded) { valid = serialPort.Write(Constants.UHD_Cal_Reports.reportDir); while (serialPort.Receiver.state == Constants.ReceiverStates.RxIqReportDownloaded) { ; } } if (serialPort.Receiver.state == Constants.ReceiverStates.TxIqReportDownloaded) { valid = serialPort.Write(Constants.UHD_Cal_Reports.reportDir); while (serialPort.Receiver.state == Constants.ReceiverStates.TxIqReportDownloaded) { ; } } return(valid && (serialPort.Receiver.state == Constants.ReceiverStates.TxDcOffsetReportDownloaded)); }
static private bool HandleCal(SerialPortFacade serialPort) { bool valid = false; if (serialPort.Receiver.state == Constants.ReceiverStates.LoggedIn) { valid = serialPort.Write(Constants.UHD_Cals.uhd_cal_rx_iq_balance); while (serialPort.Receiver.state == Constants.ReceiverStates.LoggedIn) { ; } } if (serialPort.Receiver.state == Constants.ReceiverStates.RxIqCalComplete) { valid = serialPort.Write(Constants.UHD_Cals.uhd_cal_tx_iq_balance); while (serialPort.Receiver.state == Constants.ReceiverStates.RxIqCalComplete) { ; } } if (serialPort.Receiver.state == Constants.ReceiverStates.TxIqCalComplete) { valid = serialPort.Write(Constants.UHD_Cals.uhd_cal_tx_dc_offset); while (serialPort.Receiver.state == Constants.ReceiverStates.TxIqCalComplete) { ; } } return(valid && (serialPort.Receiver.state == Constants.ReceiverStates.TxDcOffsetCalComplete)); }
static private bool HandleLogin(SerialPortFacade serialPort, string username, string password) { bool valid = false; if (serialPort.Receiver.state == Constants.ReceiverStates.LoggedIn) { return(valid); } if (serialPort.Receiver.state == Constants.ReceiverStates.Booted) { valid = serialPort.Write(username); while (serialPort.Receiver.state == Constants.ReceiverStates.Booted) { ; } } if (serialPort.Receiver.state == Constants.ReceiverStates.UsernameEntered) { valid = serialPort.Write(password); while (serialPort.Receiver.state == Constants.ReceiverStates.UsernameEntered) { ; } } return(valid && (serialPort.Receiver.state == Constants.ReceiverStates.LoggedIn)); }