private void set_cur_ex(explanation ex) { //set the labels and images this.chkShip.Checked = ex.ship; this.chkAliens.Checked = ex.alien; this.chkBarriers.Checked = ex.barrier; this.chkBullets.Checked = ex.bullets; this.lbl_action.Text = ex.original_action; this.lbl_actionPrime1.Text = ex.changed_action; this.lbl_actionPrime2.Text = ex.changed_action; this.lbl_actionPrime3.Text = ex.changed_action; this.pictureBox1.Image = ex.original_state; this.pictureBox2.Image = ex.highlighted_diff; this.pictureBox3.Image = ex.changed_state; this.pictureBox5.Image = ex.gif; var radios = new List <RadioButton>() { this.radioButton1, this.radioButton2, this.radioButton3, this.radioButton4, this.radioButton5, this.radioButton6 }; foreach (var r in radios) { r.Checked = false; } if (ex.which_image != 0) { radios[ex.which_image - 1].Checked = true; } }
private void set_cur_ex_labeling(explanation ex, bool do_timer = true) { //set the labels and images this.chkShip.Checked = false; this.chkAliens.Checked = false; this.chkBarriers.Checked = false; this.chkBullets.Checked = false; var radios = new List <RadioButton>() { this.radioButton1, this.radioButton2, this.radioButton3, this.radioButton4, this.radioButton5, this.radioButton6 }; foreach (var r in radios) { r.Checked = false; } this.lblSteps.Text = "example " + (cur_ex + 1).ToString() + " out of 20"; this.lbl_action.Text = ex.original_action; this.lbl_actionPrime1.Text = ex.changed_action; this.lbl_actionPrime2.Text = ex.changed_action; this.lbl_actionPrime3.Text = ex.changed_action; this.pictureBox1.Image = ex.original_state; this.pictureBox2.Image = ex.highlighted_diff; this.pictureBox3.Image = ex.changed_state; this.pictureBox5.Image = ex.gif; this.button1.Enabled = false; timer1.Start(); // start timer (you can do it on form load, if you need) startTime = DateTime.Now; }
private void save_cur_ex_data(explanation ex) { int radio = 0; if (this.radioButton1.Checked == true) { radio = 1; } else if (this.radioButton2.Checked == true) { radio = 2; } else if (this.radioButton3.Checked == true) { radio = 3; } else if (this.radioButton4.Checked == true) { radio = 4; } else if (this.radioButton5.Checked == true) { radio = 5; } else if (this.radioButton6.Checked == true) { radio = 6; } //probably should save this to file... ex.ship = this.chkShip.Checked; ex.alien = this.chkAliens.Checked; ex.barrier = this.chkBarriers.Checked; ex.bullets = this.chkBullets.Checked; ex.which_image = radio; string out_line = String.Format("{0},{1},{2},{3},{4},{5},{6}", UserId.uid, ex.uniq_id, ex.ship, ex.alien, ex.barrier, ex.bullets, ex.which_image); string out_file = System.IO.Path.Combine(Application.StartupPath, "user_output.txt"); using (StreamWriter sw = File.AppendText(out_file)) { sw.WriteLine(out_line); } }
public explanation_examples() { InitializeComponent(); this.FormBorderStyle = FormBorderStyle.None; this.WindowState = FormWindowState.Maximized; this.FormClosing += new FormClosingEventHandler(myClosing); //load all the images string cur_dir = "abl_none"; var action_descriptions = new string[] { "Do nothing", "Shoot", "Move right", "Move left", "Move right and shoot", "Move left and shoot" }; var good_original_actions = new int[] { 4, 4, 1, 4, 4, 4, 2, 2, 4, 4 }; var good_cf_actions = new int[] { 3, 2, 2, 3, 3, 3, 1, 1, 3, 3 }; //string[] good_actions = new string[] { "move left", "move left", "move left", "move left", "move left", "move left", "move left", "move left", "move left", "move left" }; //string[] good_cf_actions = new string[] { "move right", "move right", "move right", "move right", "move right", "move right", "move right", "move right", "move right", "move right" }; for (int i = 0; i < 10; i++) { string ex_num = (i + 1).ToString(); string cur_path = Path.Combine(cur_dir, "example" + ex_num); string original_state = Path.Combine(cur_path, "output1.png"); string highlighted_diff = Path.Combine(cur_path, "output2.png"); string changed_state = Path.Combine(cur_path, "output3.png"); string gif = Path.Combine(cur_path, "gif.gif"); var cur_ex = new explanation(original_state, changed_state, highlighted_diff, gif, action_descriptions[good_original_actions[i]], action_descriptions[good_cf_actions[i]], "good" + ex_num); all_explanations.Add(cur_ex); good_explanations.Add(cur_ex); } var bad_original_actions = new int[] { 3, 1, 4, 4, 4, 4, 5, 5, 5, 5 }; var bad_cf_actions = new int[] { 2, 2, 3, 3, 2, 2, 2, 2, 2, 2 }; cur_dir = "abl_agent"; for (int i = 0; i < 10; i++) { string ex_num = (i + 1).ToString(); string cur_path = Path.Combine(cur_dir, "example" + ex_num); string original_state = Path.Combine(cur_path, "output1.png"); string highlighted_diff = Path.Combine(cur_path, "output2.png"); string changed_state = Path.Combine(cur_path, "output3.png"); string gif = Path.Combine(cur_path, "gif.gif"); var cur_ex = new explanation(original_state, changed_state, highlighted_diff, gif, action_descriptions[bad_original_actions[i]], action_descriptions[bad_cf_actions[i]], "bad" + ex_num); all_explanations.Add(cur_ex); bad_explanations.Add(cur_ex); } Utils.Shuffle(all_explanations); cur_ex = 0; set_cur_ex_labeling(all_explanations[cur_ex]); }