protected internal override void InternalStateChange_To_AdditionServerServiceDef_additionServerFSM_InitTransition(AdditionServerServiceDef_additionServerFSMContext context, InternalEvent ie) { AdditionServerServiceDef_additionServerFSM ctxt = context.Owner; #if TRACE Trace.WriteLine( "TRANSITION : AdditionServerServiceDef_additionServerFSM_SM.Ready.InternalStateChange_To_AdditionServerServiceDef_additionServerFSM_InitTransition(, InternalEvent ie)"); #endif context.State.Exit(context); context.ClearState(); try { ctxt.fsmStartedAction(); ctxt.processNotifications("Init", ie); } finally { context.State = AdditionServerServiceDef_additionServerFSM_SM.Init; context.State.Entry(context); } return; }
public override void run() { // Perform any entry actions specified by the start state. pAdditionServerServiceDef_additionServerFSM.fsmStartedAction(); // Kick off receive loop... base.run(); }