public MainForm(Ue4EngineUtilities engineUtilities) { InitializeComponent(); projectPathTextBox.Validating += ProjectPathTextBox_Validating; projectController = new Ue4ProjectController(); this.engineUtilities = engineUtilities; }
public Ue4EngineUtilitiesForm() { InitializeComponent(); engineUtilities = new Ue4EngineUtilities(); enginePathTextBox.Text = Settings.Default.EnginePath; enginePathTextBox.Validating += EnginePathTextBox_Validating; }
public Ue4ProjectRenamer(Ue4EngineUtilities engineUtilities, Ue4ProjectController projectController, string newName) { this.engineUtilities = engineUtilities; this.projectController = projectController; this.newName = newName; }