public Ue4ModuleCreator(Ue4ProjectController projectController, string moduleName, string selectedParent, Ue4EngineUtilities engineUtilities) { this.projectController = projectController; parentPath = projectController.GetPathForModuleLocation(selectedParent); parentName = selectedParent; this.moduleName = moduleName; this.engineUtilities = engineUtilities; FindSourceFolder(); }
public MainForm(Ue4EngineUtilities engineUtilities) { InitializeComponent(); projectPathTextBox.Validating += ProjectPathTextBox_Validating; this.engineUtilities = engineUtilities; projectController = new Ue4ProjectController(); }