private static IAsset CreateInstance(SerializableType type, int depth) { if (IsEngineStruct(type.Namespace, type.Name)) { return(CreateEngineAsset(type.Name)); } if (type.IsEnginePointer()) { return(new SerializablePointer()); } return(new SerializableStructure(type, depth)); }
private static ISerializableStructure CreateComplexStructure(SerializableType type, int depth) { if (IsEngineStruct(type.Namespace, type.Name)) { return(SerializableStructure.EngineTypeToScriptStructure(type.Name)); } if (type.IsEnginePointer()) { return(new SerializablePointer(type)); } return(ForceCreateComplexStructure(type, depth)); }