private void ProcessDenses(Clip clip, AnimationClipBindingConstant bindings, IReadOnlyDictionary <uint, string> tos) { DenseClip dense = clip.DenseClip; int streamCount = clip.StreamedClip.CurveCount; float[] slopeValues = new float[4]; // no slopes - 0 values for (int frameIndex = 0; frameIndex < dense.FrameCount; frameIndex++) { float time = frameIndex / dense.SampleRate; int frameOffset = frameIndex * dense.CurveCount; for (int curveIndex = 0; curveIndex < dense.CurveCount;) { int index = streamCount + curveIndex; GenericBinding binding = bindings.FindBinding(index); string path = GetCurvePath(tos, binding.Path); int framePosition = frameOffset + curveIndex; if (binding.IsTransform) { AddTransformCurve(time, binding.TransformType, dense.SampleArray, slopeValues, slopeValues, framePosition, path); curveIndex += binding.TransformType.GetDimension(); } else if (binding.CustomType == BindingCustomType.None) { AddDefaultCurve(binding, path, time, dense.SampleArray[framePosition]); curveIndex++; } else { AddCustomCurve(bindings, binding, path, time, dense.SampleArray[framePosition]); curveIndex++; } } } }
private static bool GetGenericBinding(AnimationClipBindingConstant bindings, int index, out GenericBinding binding) { binding = bindings.FindBinding(index); if (binding.ClassID == ClassIDType.Transform) { return(true); } #warning TODO: humanoid return(false); }
private void ProcessStreams(IReadOnlyList <StreamedFrame> streamFrames, AnimationClipBindingConstant bindings, IReadOnlyDictionary <uint, string> tos, float sampleRate) { float[] curveValues = new float[4]; float[] inSlopeValues = new float[4]; float[] outSlopeValues = new float[4]; float interval = 1.0f / sampleRate; // first (index [0]) stream frame is for slope calculation for the first real frame (index [1]) // last one (index [count - 1]) is +Infinity // it is made for slope processing, but we don't need them for (int frameIndex = 1; frameIndex < streamFrames.Count - 1; frameIndex++) { StreamedFrame frame = streamFrames[frameIndex]; for (int curveIndex = 0; curveIndex < frame.Curves.Count;) { StreamedCurveKey curve = frame.Curves[curveIndex]; GenericBinding binding = bindings.FindBinding(curve.Index); GetPreviousFrame(streamFrames, curve.Index, frameIndex, out int prevFrameIndex, out int prevCurveIndex); string path = GetCurvePath(tos, binding.Path); if (binding.IsTransform) { int dimension = binding.TransformType.GetDimension(); for (int key = 0; key < dimension; key++) { StreamedCurveKey keyCurve = frame.Curves[curveIndex]; StreamedFrame prevFrame = streamFrames[prevFrameIndex]; StreamedCurveKey prevKeyCurve = prevFrame.Curves[prevCurveIndex + key]; float deltaTime = frame.Time - prevFrame.Time; curveValues[key] = keyCurve.Value; inSlopeValues[key] = prevKeyCurve.CalculateNextInSlope(deltaTime, keyCurve.Value); outSlopeValues[key] = keyCurve.OutSlope; curveIndex = GetNextCurve(frame, curveIndex); } AddTransformCurve(frame.Time, binding.TransformType, curveValues, inSlopeValues, outSlopeValues, 0, path); } else if (binding.CustomType == BindingCustomType.None) { AddDefaultCurve(binding, path, frame.Time, frame.Curves[curveIndex].Value); curveIndex = GetNextCurve(frame, curveIndex); } else { AddCustomCurve(bindings, binding, path, frame.Time, frame.Curves[curveIndex].Value); curveIndex = GetNextCurve(frame, curveIndex); } } } }
private void ProcessConstant(Clip clip, AnimationClipBindingConstant bindings, IReadOnlyDictionary <uint, string> tos, float lastFrame) { ConstantClip constant = clip.ConstantClip; int streamCount = clip.StreamedClip.CurveCount; int denseCount = clip.DenseClip.CurveCount; float[] slopeValues = new float[4]; // no slopes - 0 values // only first and last frames float time = 0.0f; for (int i = 0; i < 2; i++, time += lastFrame) { for (int curveIndex = 0; curveIndex < constant.Constants.Count;) { int index = streamCount + denseCount + curveIndex; GenericBinding binding = bindings.FindBinding(index); string path = GetCurvePath(tos, binding.Path); if (binding.IsTransform) { AddTransformCurve(time, binding.TransformType, constant.Constants, slopeValues, slopeValues, curveIndex, path); curveIndex += binding.TransformType.GetDimension(); } else if (binding.CustomType == BindingCustomType.None) { AddDefaultCurve(binding, path, time, constant.Constants[curveIndex]); curveIndex++; } else { AddCustomCurve(bindings, binding, path, time, constant.Constants[curveIndex]); curveIndex++; } } } }