コード例 #1
0
        void Client_MqttMsgPublishReceived(object sender, MqttMsgPublishEventArgs e)
        {
            MqttClient client = (MqttClient)sender;

            // create PUBLISH message to publish
            // [v3.1.1] DUP flag from an incoming PUBLISH message is not propagated to subscribers
            //          It should be set in the outgoing PUBLISH message based on transmission for each subscriber
            MqttMsgPublish publish = new MqttMsgPublish(e.Topic, e.Message, false, e.QosLevel, e.Retain);

            // publish message through publisher manager
            this.publisherManager.Publish(publish);

            //signal
            EventHandler <MqttClientEventArgs> handler = DidRecievePublishMessageFromClient;

            if (handler != null)
            {
                MqttClientEventArgs arg = new MqttClientEventArgs();
                arg.Client = client;
                handler(this, arg);
            }
        }
コード例 #2
0
ファイル: MqttBroker.cs プロジェクト: OOP-03376400/iotDash
        void Client_MqttMsgConnected(object sender, MqttMsgConnectEventArgs e)
        {
            // [v3.1.1] session present flag
            bool sessionPresent = false;
            // [v3.1.1] generated client id for client who provides client id zero bytes length
            string clientId = null;

            MqttClient client = (MqttClient)sender;

            // verify message to determine CONNACK message return code to the client
            byte returnCode = this.MqttConnectVerify(e.Message);

            // [v3.1.1] if client id is zero length, the broker assigns a unique identifier to it
            clientId = (e.Message.ClientId.Length != 0) ? e.Message.ClientId : Guid.NewGuid().ToString();

            // connection "could" be accepted
            if (returnCode == MqttMsgConnack.CONN_ACCEPTED)
            {
                // check if there is a client already connected with same client Id
                MqttClient clientConnected = this.GetClient(clientId);

                // force connection close to the existing client (MQTT protocol)
                if (clientConnected != null)
                {
                    this.CloseClient(clientConnected);
                }
            }

            try
            {
                // connection accepted, load (if exists) client session
                if (returnCode == MqttMsgConnack.CONN_ACCEPTED)
                {
                    // check if not clean session and try to recovery a session
                    if (!e.Message.CleanSession)
                    {
                        // create session for the client
                        MqttClientSession clientSession = new MqttClientSession(clientId);

                        // get session for the connected client
                        MqttBrokerSession session = this.sessionManager.GetSession(clientId);

                        // set inflight queue into the client session
                        if (session != null)
                        {
                            clientSession.InflightMessages = session.InflightMessages;
                            // [v3.1.1] session present flag
                            if (client.ProtocolVersion == MqttProtocolVersion.Version_3_1_1)
                            {
                                sessionPresent = true;
                            }
                        }

                        // send CONNACK message to the client
                        client.Connack(e.Message, returnCode, clientId, sessionPresent);

                        // load/inject session to the client
                        client.LoadSession(clientSession);

                        if (session != null)
                        {
                            // set reference to connected client into the session
                            session.Client = client;

                            // there are saved subscriptions
                            if (session.Subscriptions != null)
                            {
                                // register all subscriptions for the connected client
                                foreach (MqttSubscription subscription in session.Subscriptions)
                                {
                                    this.subscriberManager.Subscribe(subscription.Topic, subscription.QosLevel, client);

                                    // publish retained message on the current subscription
                                    this.publisherManager.PublishRetaind(subscription.Topic, clientId);
                                }
                            }

                            // there are saved outgoing messages
                            if (session.OutgoingMessages.Count > 0)
                            {
                                // publish outgoing messages for the session
                                this.publisherManager.PublishSession(session.ClientId);
                            }
                        }

                        //signal
                        EventHandler <MqttClientEventArgs> handler = DidAcceptNewClient;
                        if (handler != null)
                        {
                            MqttClientEventArgs arg = new MqttClientEventArgs();
                            arg.Client = client;
                            handler(this, arg);
                        }
                    }
                    // requested clean session
                    else
                    {
                        // send CONNACK message to the client
                        client.Connack(e.Message, returnCode, clientId, sessionPresent);

                        this.sessionManager.ClearSession(clientId);
                    }
                }
                else
                {
                    // send CONNACK message to the client
                    client.Connack(e.Message, returnCode, clientId, sessionPresent);
                }
            }
            catch (MqttCommunicationException)
            {
                this.CloseClient(client);
            }
        }