コード例 #1
0
        /// <summary>
        /// Parse bytes for a PUBREC message
        /// </summary>
        /// <param name="fixedHeaderFirstByte">First fixed header byte</param>
        /// <param name="protocolVersion">Protocol Version</param>
        /// <param name="channel">Channel connected to the broker</param>
        /// <returns>PUBREC message instance</returns>
        public static MqttMsgPubrec Parse(byte fixedHeaderFirstByte, byte protocolVersion, IMqttNetworkChannel channel)
        {
            byte[]        buffer;
            int           index = 0;
            MqttMsgPubrec msg   = new MqttMsgPubrec();

            if (protocolVersion == MqttMsgConnect.PROTOCOL_VERSION_V3_1_1)
            {
                // [v3.1.1] check flag bits
                if ((fixedHeaderFirstByte & MSG_FLAG_BITS_MASK) != MQTT_MSG_PUBREC_FLAG_BITS)
                {
                    throw new MqttClientException(MqttClientErrorCode.InvalidFlagBits);
                }
            }

            // get remaining length and allocate buffer
            int remainingLength = MqttMsgBase.decodeRemainingLength(channel);

            buffer = new byte[remainingLength];

            // read bytes from socket...
            channel.Receive(buffer);

            // message id
            msg.messageId  = (ushort)((buffer[index++] << 8) & 0xFF00);
            msg.messageId |= (buffer[index++]);

            return(msg);
        }
コード例 #2
0
ファイル: MqttMsgPubrec.cs プロジェクト: flowpilots/m2mqtt
        /// <summary>
        /// Parse bytes for a PUBREC message
        /// </summary>
        /// <param name="fixedHeaderFirstByte">First fixed header byte</param>
        /// <param name="protocolVersion">Protocol Version</param>
        /// <param name="channel">Channel connected to the broker</param>
        /// <returns>PUBREC message instance</returns>
        public static MqttMsgPubrec Parse(byte fixedHeaderFirstByte, byte protocolVersion, IMqttNetworkChannel channel)
        {
            byte[] buffer;
            int index = 0;
            MqttMsgPubrec msg = new MqttMsgPubrec();

            if (protocolVersion == MqttMsgConnect.PROTOCOL_VERSION_V3_1_1)
            {
                // [v3.1.1] check flag bits
                if ((fixedHeaderFirstByte & MSG_FLAG_BITS_MASK) != MQTT_MSG_PUBREC_FLAG_BITS)
                    throw new MqttClientException(MqttClientErrorCode.InvalidFlagBits);
            }

            // get remaining length and allocate buffer
            int remainingLength = MqttMsgBase.decodeRemainingLength(channel);
            buffer = new byte[remainingLength];

            // read bytes from socket...
            channel.Receive(buffer);

            // message id
            msg.messageId = (ushort)((buffer[index++] << 8) & 0xFF00);
            msg.messageId |= (buffer[index++]);

            return msg;
        }
コード例 #3
0
        public static MqttMsgPubrec Parse(byte fixedHeaderFirstByte, byte protocolVersion, IMqttNetworkChannel channel)
        {
            int           num1           = 0;
            MqttMsgPubrec mqttMsgPubrec1 = new MqttMsgPubrec();

            if (protocolVersion == (byte)4 && ((uint)fixedHeaderFirstByte & 15U) > 0U)
            {
                throw new MqttClientException(MqttClientErrorCode.InvalidFlagBits);
            }
            byte[] buffer = new byte[MqttMsgBase.decodeRemainingLength(channel)];
            channel.Receive(buffer);
            MqttMsgPubrec mqttMsgPubrec2 = mqttMsgPubrec1;

            byte[] numArray1 = buffer;
            int    index1    = num1;
            int    num2      = checked (index1 + 1);
            int    num3      = (int)checked ((ushort)((int)numArray1[index1] << 8 & 65280));

            mqttMsgPubrec2.messageId = (ushort)num3;
            MqttMsgPubrec mqttMsgPubrec3 = mqttMsgPubrec1;
            int           messageId      = (int)mqttMsgPubrec3.messageId;

            byte[] numArray2 = buffer;
            int    index2    = num2;
            int    num4      = checked (index2 + 1);
            int    num5      = (int)numArray2[index2];

            mqttMsgPubrec3.messageId = (ushort)(messageId | num5);
            return(mqttMsgPubrec1);
        }
コード例 #4
0
ファイル: MqttMsgPubrec.cs プロジェクト: refap3/refAP3repo
        /// <summary>
        /// Parse bytes for a PUBREC message
        /// </summary>
        /// <param name="fixedHeaderFirstByte">First fixed header byte</param>
        /// <param name="socket">Socket connected to the broker</param>
        /// <returns>PUBREC message instance</returns>
        public static MqttMsgPubrec Parse(byte fixedHeaderFirstByte, Socket socket)
        {
            byte[] buffer;
            int index = 0;
            MqttMsgPubrec msg = new MqttMsgPubrec();

            // get remaining length and allocate buffer
            int remainingLength = MqttMsgBase.decodeRemainingLength(socket);
            buffer = new byte[remainingLength];

            // read bytes from socket...
            socket.Receive(buffer);

            // message id
            msg.messageId = (ushort)((buffer[index++] << 8) & 0xFF00);
            msg.messageId |= (buffer[index++]);

            return msg;
        }
コード例 #5
0
        /// <summary>
        /// Parse bytes for a PUBREC message
        /// </summary>
        /// <param name="fixedHeaderFirstByte">First fixed header byte</param>
        /// <param name="socket">Socket connected to the broker</param>
        /// <returns>PUBREC message instance</returns>
        public static MqttMsgPubrec Parse(byte fixedHeaderFirstByte, Socket socket)
        {
            byte[]        buffer;
            int           index = 0;
            MqttMsgPubrec msg   = new MqttMsgPubrec();

            // get remaining length and allocate buffer
            int remainingLength = MqttMsgBase.decodeRemainingLength(socket);

            buffer = new byte[remainingLength];

            // read bytes from socket...
            socket.Receive(buffer);

            // message id
            msg.messageId  = (ushort)((buffer[index++] << 8) & 0xFF00);
            msg.messageId |= (buffer[index++]);

            return(msg);
        }
コード例 #6
0
ファイル: MqttClient.cs プロジェクト: jimy811111/Unity3d_MQTT
        /// <summary>
        /// Process inflight messages queue
        /// </summary>
        private void ProcessInflightThread()
        {
            MqttMsgContext msgContext = null;
            MqttMsgBase msgInflight = null;
            MqttMsgBase msgReceived = null;
            bool acknowledge = false;
            int timeout = Timeout.Infinite;

            try
            {
                while (this.isRunning)
                {
#if (MF_FRAMEWORK_VERSION_V4_2 || MF_FRAMEWORK_VERSION_V4_3 || COMPACT_FRAMEWORK)
                    // wait on message queueud to inflight
                    this.inflightWaitHandle.WaitOne(timeout, false);
#else
                    // wait on message queueud to inflight
                    this.inflightWaitHandle.WaitOne(timeout);
#endif

                    // it could be unblocked because Close() method is joining
                    if (this.isRunning)
                    {
                        lock (this.inflightQueue)
                        {
                            // set timeout tu MaxValue instead of Infinte (-1) to perform
                            // compare with calcultad current msgTimeout
                            timeout = Int32.MaxValue;

                            // a message inflight could be re-enqueued but we have to
                            // analyze it only just one time for cycle
                            int count = this.inflightQueue.Count;
                            // process all inflight queued messages
                            while (count > 0)
                            {
                                count--;
                                acknowledge = false;
                                msgReceived = null;

                                // dequeue message context from queue
                                msgContext = (MqttMsgContext)this.inflightQueue.Dequeue();

                                // get inflight message
                                msgInflight = (MqttMsgBase)msgContext.Message;

                                switch (msgContext.State)
                                {
                                    case MqttMsgState.QueuedQos0:

                                        // QoS 0, PUBLISH message to send to broker, no state change, no acknowledge
                                        if (msgContext.Flow == MqttMsgFlow.ToPublish)
                                        {
                                            this.Send(msgInflight);
                                        }
                                        // QoS 0, no need acknowledge
                                        else if (msgContext.Flow == MqttMsgFlow.ToAcknowledge)
                                        {
                                            // notify published message from broker (no need acknowledged)
                                            this.OnMqttMsgReceived(msgInflight);
                                        }
                                        break;

                                    case MqttMsgState.QueuedQos1:

                                        // QoS 1, PUBLISH or SUBSCRIBE/UNSUBSCRIBE message to send to broker, state change to wait PUBACK or SUBACK/UNSUBACK
                                        if (msgContext.Flow == MqttMsgFlow.ToPublish)
                                        {
                                            if (msgInflight.Type == MqttMsgBase.MQTT_MSG_PUBLISH_TYPE)
                                                // PUBLISH message to send, wait for PUBACK
                                                msgContext.State = MqttMsgState.WaitForPuback;
                                            else if (msgInflight.Type == MqttMsgBase.MQTT_MSG_SUBSCRIBE_TYPE)
                                                // SUBSCRIBE message to send, wait for SUBACK
                                                msgContext.State = MqttMsgState.WaitForSuback;
                                            else if (msgInflight.Type == MqttMsgBase.MQTT_MSG_UNSUBSCRIBE_TYPE)
                                                // UNSUBSCRIBE message to send, wait for UNSUBACK
                                                msgContext.State = MqttMsgState.WaitForUnsuback;

                                            msgContext.Timestamp = Environment.TickCount;
                                            msgContext.Attempt++;
                                            // retry ? set dup flag
                                            if (msgContext.Attempt > 1)
                                                msgInflight.DupFlag = true;

                                            this.Send(msgInflight);

                                            // update timeout
                                            int msgTimeout = (this.settings.DelayOnRetry - (Environment.TickCount - msgContext.Timestamp));
                                            timeout = (msgTimeout < timeout) ? msgTimeout : timeout;

                                            // re-enqueue message (I have to re-analyze for receiving PUBACK, SUBACK or UNSUBACK)
                                            this.inflightQueue.Enqueue(msgContext);
                                        }
                                        // QoS 1, PUBLISH message received from broker to acknowledge, send PUBACK
                                        else if (msgContext.Flow == MqttMsgFlow.ToAcknowledge)
                                        {
                                            MqttMsgPuback puback = new MqttMsgPuback();
                                            puback.MessageId = ((MqttMsgPublish)msgInflight).MessageId;

                                            this.Send(puback);

                                            // notify published message from broker and acknowledged
                                            this.OnMqttMsgReceived(msgInflight);
                                        }
                                        break;

                                    case MqttMsgState.QueuedQos2:

                                        // QoS 2, PUBLISH message to send to broker, state change to wait PUBREC
                                        if (msgContext.Flow == MqttMsgFlow.ToPublish)
                                        {
                                            msgContext.State = MqttMsgState.WaitForPubrec;
                                            msgContext.Timestamp = Environment.TickCount;
                                            msgContext.Attempt++;
                                            // retry ? set dup flag
                                            if (msgContext.Attempt > 1)
                                                msgInflight.DupFlag = true;

                                            this.Send(msgInflight);

                                            // update timeout
                                            int msgTimeout = (this.settings.DelayOnRetry - (Environment.TickCount - msgContext.Timestamp));
                                            timeout = (msgTimeout < timeout) ? msgTimeout : timeout;

                                            // re-enqueue message (I have to re-analyze for receiving PUBREC)
                                            this.inflightQueue.Enqueue(msgContext);
                                        }
                                        // QoS 2, PUBLISH message received from broker to acknowledge, send PUBREC, state change to wait PUBREL
                                        else if (msgContext.Flow == MqttMsgFlow.ToAcknowledge)
                                        {
                                            MqttMsgPubrec pubrec = new MqttMsgPubrec();
                                            pubrec.MessageId = ((MqttMsgPublish)msgInflight).MessageId;

                                            msgContext.State = MqttMsgState.WaitForPubrel;

                                            this.Send(pubrec);

                                            // re-enqueue message (I have to re-analyze for receiving PUBREL)
                                            this.inflightQueue.Enqueue(msgContext);
                                        }
                                        break;

                                    case MqttMsgState.WaitForPuback:
                                    case MqttMsgState.WaitForSuback:
                                    case MqttMsgState.WaitForUnsuback:

                                        // QoS 1, waiting for PUBACK of a PUBLISH message sent or
                                        //        waiting for SUBACK of a SUBSCRIBE message sent or
                                        //        waiting for UNSUBACK of a UNSUBSCRIBE message sent or
                                        if (msgContext.Flow == MqttMsgFlow.ToPublish)
                                        {
                                            acknowledge = false;
                                            lock (this.internalQueue)
                                            {
                                                if (this.internalQueue.Count > 0)
                                                    msgReceived = (MqttMsgBase)this.internalQueue.Peek();
                                            }

                                            // it is a PUBACK message or a SUBACK/UNSUBACK message
                                            if ((msgReceived != null) && ((msgReceived.Type == MqttMsgBase.MQTT_MSG_PUBACK_TYPE) ||
                                                                          (msgReceived.Type == MqttMsgBase.MQTT_MSG_SUBACK_TYPE) ||
                                                                          (msgReceived.Type == MqttMsgBase.MQTT_MSG_UNSUBACK_TYPE)))
                                            {
                                                // PUBACK message or SUBACK message for the current message
                                                if (((msgInflight.Type == MqttMsgBase.MQTT_MSG_PUBLISH_TYPE) && (((MqttMsgPuback)msgReceived).MessageId == ((MqttMsgPublish)msgInflight).MessageId)) ||
                                                    ((msgInflight.Type == MqttMsgBase.MQTT_MSG_SUBSCRIBE_TYPE) && (((MqttMsgSuback)msgReceived).MessageId == ((MqttMsgSubscribe)msgInflight).MessageId)) ||
                                                    ((msgInflight.Type == MqttMsgBase.MQTT_MSG_UNSUBSCRIBE_TYPE) && (((MqttMsgUnsuback)msgReceived).MessageId == ((MqttMsgUnsubscribe)msgInflight).MessageId)))
                                                {
                                                    lock (this.internalQueue)
                                                    {
                                                        // received message processed
                                                        this.internalQueue.Dequeue();
                                                        acknowledge = true;
                                                    }

                                                    // notify received acknowledge from broker of a published message or subscribe/unsubscribe message
                                                    this.OnMqttMsgReceived(msgReceived);
                                                }
                                            }

                                            // current message not acknowledged, no PUBACK or SUBACK/UNSUBACK or not equal messageid 
                                            if (!acknowledge)
                                            {
                                                // check timeout for receiving PUBACK since PUBLISH was sent or
                                                // for receiving SUBACK since SUBSCRIBE was sent or
                                                // for receiving UNSUBACK since UNSUBSCRIBE was sent
                                                if ((Environment.TickCount - msgContext.Timestamp) >= this.settings.DelayOnRetry)
                                                {
                                                    // max retry not reached, resend
                                                    if (msgContext.Attempt <= this.settings.AttemptsOnRetry)
                                                    {
                                                        msgContext.State = MqttMsgState.QueuedQos1;

                                                        // re-enqueue message
                                                        this.inflightQueue.Enqueue(msgContext);

                                                        // update timeout (0 -> reanalyze queue immediately)
                                                        timeout = 0;
                                                    }
                                                }
                                                else
                                                {
                                                    // re-enqueue message (I have to re-analyze for receiving PUBACK, SUBACK or UNSUBACK)
                                                    this.inflightQueue.Enqueue(msgContext);

                                                    // update timeout
                                                    int msgTimeout = (this.settings.DelayOnRetry - (Environment.TickCount - msgContext.Timestamp));
                                                    timeout = (msgTimeout < timeout) ? msgTimeout : timeout;
                                                }
                                            }
                                        }
                                        break;

                                    case MqttMsgState.WaitForPubrec:

                                        // QoS 2, waiting for PUBREC of a PUBLISH message sent
                                        if (msgContext.Flow == MqttMsgFlow.ToPublish)
                                        {
                                            acknowledge = false;
                                            lock (this.internalQueue)
                                            {
                                                if (this.internalQueue.Count > 0)
                                                    msgReceived = (MqttMsgBase)this.internalQueue.Peek();
                                            }

                                            // it is a PUBREC message
                                            if ((msgReceived != null) && (msgReceived.Type == MqttMsgBase.MQTT_MSG_PUBREC_TYPE))
                                            {
                                                // PUBREC message for the current PUBLISH message, send PUBREL, wait for PUBCOMP
                                                if (((MqttMsgPubrec)msgReceived).MessageId == ((MqttMsgPublish)msgInflight).MessageId)
                                                {
                                                    lock (this.internalQueue)
                                                    {
                                                        // received message processed
                                                        this.internalQueue.Dequeue();
                                                        acknowledge = true;
                                                    }

                                                    MqttMsgPubrel pubrel = new MqttMsgPubrel();
                                                    pubrel.MessageId = ((MqttMsgPublish)msgInflight).MessageId;

                                                    msgContext.State = MqttMsgState.WaitForPubcomp;
                                                    msgContext.Timestamp = Environment.TickCount;
                                                    msgContext.Attempt = 1;

                                                    this.Send(pubrel);

                                                    // update timeout
                                                    int msgTimeout = (this.settings.DelayOnRetry - (Environment.TickCount - msgContext.Timestamp));
                                                    timeout = (msgTimeout < timeout) ? msgTimeout : timeout;

                                                    // re-enqueue message
                                                    this.inflightQueue.Enqueue(msgContext);
                                                }
                                            }

                                            // current message not acknowledged
                                            if (!acknowledge)
                                            {
                                                // check timeout for receiving PUBREC since PUBLISH was sent
                                                if ((Environment.TickCount - msgContext.Timestamp) >= this.settings.DelayOnRetry)
                                                {
                                                    // max retry not reached, resend
                                                    if (msgContext.Attempt <= this.settings.AttemptsOnRetry)
                                                    {
                                                        msgContext.State = MqttMsgState.QueuedQos2;

                                                        // re-enqueue message
                                                        this.inflightQueue.Enqueue(msgContext);

                                                        // update timeout (0 -> reanalyze queue immediately)
                                                        timeout = 0;
                                                    }
                                                }
                                                else
                                                {
                                                    // re-enqueue message
                                                    this.inflightQueue.Enqueue(msgContext);

                                                    // update timeout
                                                    int msgTimeout = (this.settings.DelayOnRetry - (Environment.TickCount - msgContext.Timestamp));
                                                    timeout = (msgTimeout < timeout) ? msgTimeout : timeout;
                                                }
                                            }
                                        }
                                        break;

                                    case MqttMsgState.WaitForPubrel:

                                        // QoS 2, waiting for PUBREL of a PUBREC message sent
                                        if (msgContext.Flow == MqttMsgFlow.ToAcknowledge)
                                        {
                                            lock (this.internalQueue)
                                            {
                                                if (this.internalQueue.Count > 0)
                                                    msgReceived = (MqttMsgBase)this.internalQueue.Peek();
                                            }

                                            // it is a PUBREL message
                                            if ((msgReceived != null) && (msgReceived.Type == MqttMsgBase.MQTT_MSG_PUBREL_TYPE))
                                            {
                                                // PUBREL message for the current message, send PUBCOMP
                                                if (((MqttMsgPubrel)msgReceived).MessageId == ((MqttMsgPublish)msgInflight).MessageId)
                                                {
                                                    lock (this.internalQueue)
                                                    {
                                                        // received message processed
                                                        this.internalQueue.Dequeue();
                                                    }

                                                    MqttMsgPubcomp pubcomp = new MqttMsgPubcomp();
                                                    pubcomp.MessageId = ((MqttMsgPublish)msgInflight).MessageId;

                                                    this.Send(pubcomp);

                                                    // notify published message from broker and acknowledged
                                                    this.OnMqttMsgReceived(msgInflight);
                                                }
                                                else
                                                {
                                                    // re-enqueue message
                                                    this.inflightQueue.Enqueue(msgContext);
                                                }
                                            }
                                            else
                                            {
                                                // re-enqueue message
                                                this.inflightQueue.Enqueue(msgContext);
                                            }
                                        }
                                        break;

                                    case MqttMsgState.WaitForPubcomp:

                                        // QoS 2, waiting for PUBCOMP of a PUBREL message sent
                                        if (msgContext.Flow == MqttMsgFlow.ToPublish)
                                        {
                                            acknowledge = false;
                                            lock (this.internalQueue)
                                            {
                                                if (this.internalQueue.Count > 0)
                                                    msgReceived = (MqttMsgBase)this.internalQueue.Peek();
                                            }

                                            // it is a PUBCOMP message
                                            if ((msgReceived != null) && (msgReceived.Type == MqttMsgBase.MQTT_MSG_PUBCOMP_TYPE))
                                            {
                                                // PUBCOMP message for the current message
                                                if (((MqttMsgPubcomp)msgReceived).MessageId == ((MqttMsgPublish)msgInflight).MessageId)
                                                {
                                                    lock (this.internalQueue)
                                                    {
                                                        // received message processed
                                                        this.internalQueue.Dequeue();
                                                        acknowledge = true;
                                                    }

                                                    // notify received acknowledge from broker of a published message
                                                    this.OnMqttMsgReceived(msgReceived);
                                                }
                                            }

                                            // current message not acknowledged
                                            if (!acknowledge)
                                            {
                                                // check timeout for receiving PUBCOMP since PUBREL was sent
                                                if ((Environment.TickCount - msgContext.Timestamp) >= this.settings.DelayOnRetry)
                                                {
                                                    // max retry not reached, resend
                                                    if (msgContext.Attempt < this.settings.AttemptsOnRetry)
                                                    {
                                                        msgContext.State = MqttMsgState.SendPubrel;

                                                        // re-enqueue message
                                                        this.inflightQueue.Enqueue(msgContext);

                                                        // update timeout (0 -> reanalyze queue immediately)
                                                        timeout = 0;
                                                    }
                                                }
                                                else
                                                {
                                                    // re-enqueue message
                                                    this.inflightQueue.Enqueue(msgContext);

                                                    // update timeout
                                                    int msgTimeout = (this.settings.DelayOnRetry - (Environment.TickCount - msgContext.Timestamp));
                                                    timeout = (msgTimeout < timeout) ? msgTimeout : timeout;
                                                }
                                            }
                                        }
                                        break;

                                    case MqttMsgState.SendPubrec:

                                        // TODO : impossible ? --> QueuedQos2 ToAcknowledge
                                        break;

                                    case MqttMsgState.SendPubrel:

                                        // QoS 2, PUBREL message to send to broker, state change to wait PUBCOMP
                                        if (msgContext.Flow == MqttMsgFlow.ToPublish)
                                        {
                                            MqttMsgPubrel pubrel = new MqttMsgPubrel();
                                            pubrel.MessageId = ((MqttMsgPublish)msgInflight).MessageId;

                                            msgContext.State = MqttMsgState.WaitForPubcomp;
                                            msgContext.Timestamp = Environment.TickCount;
                                            msgContext.Attempt++;
                                            // retry ? set dup flag
                                            if (msgContext.Attempt > 1)
                                                pubrel.DupFlag = true;

                                            this.Send(pubrel);

                                            // update timeout
                                            int msgTimeout = (this.settings.DelayOnRetry - (Environment.TickCount - msgContext.Timestamp));
                                            timeout = (msgTimeout < timeout) ? msgTimeout : timeout;

                                            // re-enqueue message
                                            this.inflightQueue.Enqueue(msgContext);
                                        }
                                        break;

                                    case MqttMsgState.SendPubcomp:
                                        // TODO : impossible ?
                                        break;
                                    case MqttMsgState.SendPuback:
                                        // TODO : impossible ? --> QueuedQos1 ToAcknowledge
                                        break;
                                    default:
                                        break;
                                }
                            }

                            // if calculated timeout is MaxValue, it means that must be Infinite (-1)
                            if (timeout == Int32.MaxValue)
                                timeout = Timeout.Infinite;
                        }
                    }
                }
            }
            catch (MqttCommunicationException e)
            {
                MqttUtility.Trace.WriteLine(TraceLevel.Error, "Exception occurred: {0}", e.ToString());

                this.Close();

                // raise disconnection client event
                this.OnMqttMsgDisconnected();
            }
        }