コード例 #1
0
    string GetPlayerStatistics(Record rec)
    {
        uLink.NetworkStatistics netStats = rec.networkPlayer.statistics;

        string res = string.Format(StatisticsFormat,
                                   rec.ppi.Name,
                                   rec.averagePing,
                                   netStats.bytesReceived,
                                   netStats.packetsReceived,
                                   netStats.bytesSent,
                                   netStats.packetsSent,
                                   netStats.messagesResent,
                                   netStats.messagesUnsent
                                   );

        return(res);
    }
        private void StatisticsGUI()
        {
            uLink.NetworkPlayer[] connections  = uLink.Network.connections;
            uLink.NetworkView[]   networkViews = uLink.Network.networkViews;

            GUILayout.BeginVertical("Box");

            GUILayout.BeginHorizontal();
            GUILayout.Label("Frame Rate:", GUILayout.Width(COLUMN_WIDTH));
            if (Application.isPlaying)
            {
                GUILayout.Label(Mathf.RoundToInt(1.0f / Time.smoothDeltaTime).ToString(CultureInfo.InvariantCulture) + " FPS");
            }
            else
            {
                GUILayout.Label("N/A");
            }
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.Label("Status:", GUILayout.Width(COLUMN_WIDTH));
            GUILayout.Label(uLink.NetworkUtility.GetStatusString(uLink.Network.peerType, uLink.Network.status));
            GUILayout.EndHorizontal();

            var listenEndPoint = uLink.Network.listenEndPoint;

            if (!listenEndPoint.isUnassigned)
            {
                GUILayout.BeginHorizontal();
                GUILayout.Label("Listen EndPoint:", GUILayout.Width(COLUMN_WIDTH));
                GUILayout.Label(listenEndPoint.ToRawString());
                GUILayout.EndHorizontal();
            }

            GUILayout.BeginHorizontal();
            GUILayout.Label("Last Error:", GUILayout.Width(COLUMN_WIDTH));
            GUILayout.Label(uLink.NetworkUtility.GetErrorString(uLink.Network.lastError));
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.Label("Network Time:", GUILayout.Width(COLUMN_WIDTH));
            GUILayout.Label(uLink.Network.time.ToString(CultureInfo.InvariantCulture) + " s");
            GUILayout.EndHorizontal();

            if (showDetails)
            {
                GUILayout.BeginHorizontal();
                GUILayout.Label("Server Time Offset:", GUILayout.Width(COLUMN_WIDTH));
                GUILayout.Label((uLink.Network.config.serverTimeOffset).ToString(CultureInfo.InvariantCulture) + " s");
                GUILayout.EndHorizontal();
            }

            GUILayout.BeginHorizontal();
            GUILayout.Label("Network Objects:", GUILayout.Width(COLUMN_WIDTH));
            GUILayout.Label(networkViews.Length.ToString(CultureInfo.InvariantCulture));
            GUILayout.EndHorizontal();

            if (uLink.Network.isServer)
            {
                GUILayout.BeginHorizontal();
                GUILayout.Label("Connections:", GUILayout.Width(COLUMN_WIDTH));
                GUILayout.Label(connections.Length.ToString(CultureInfo.InvariantCulture));
                GUILayout.EndHorizontal();

                GUILayout.BeginHorizontal();
                GUILayout.Label("Name in Master Server:", GUILayout.Width(COLUMN_WIDTH));
                GUILayout.Label(uLink.MasterServer.isRegistered ? uLink.MasterServer.gameName : "Not Registered");
                GUILayout.EndHorizontal();
            }

            GUILayout.EndVertical();

            foreach (var player in connections)
            {
                uLink.NetworkStatistics stats = player.statistics;
                if (stats == null)
                {
                    continue;
                }

                GUILayout.BeginVertical("Box");

                GUILayout.BeginHorizontal();
                GUILayout.Label("Player:", GUILayout.Width(COLUMN_WIDTH));
                GUILayout.Label(player.ToString());
                GUILayout.EndHorizontal();

                GUILayout.BeginHorizontal();
                GUILayout.Label("Ping (average):", GUILayout.Width(COLUMN_WIDTH));
                GUILayout.Label(player.lastPing + " (" + player.averagePing + ") ms");
                GUILayout.EndHorizontal();

                GUILayout.BeginHorizontal();
                GUILayout.Label("Sent:", GUILayout.Width(COLUMN_WIDTH));
                GUILayout.Label((int)stats.bytesSentPerSecond + " B/s");
                GUILayout.EndHorizontal();

                GUILayout.BeginHorizontal();
                GUILayout.Label("Received:", GUILayout.Width(COLUMN_WIDTH));
                GUILayout.Label((int)stats.bytesReceivedPerSecond + " B/s");
                GUILayout.EndHorizontal();

                if (showDetails)
                {
                    GUILayout.BeginHorizontal();
                    GUILayout.Label("Packets sent:", GUILayout.Width(COLUMN_WIDTH));
                    GUILayout.Label(stats.packetsSent.ToString(CultureInfo.InvariantCulture));
                    GUILayout.EndHorizontal();

                    GUILayout.BeginHorizontal();
                    GUILayout.Label("Packets received:", GUILayout.Width(COLUMN_WIDTH));
                    GUILayout.Label(stats.packetsReceived.ToString(CultureInfo.InvariantCulture));
                    GUILayout.EndHorizontal();

                    GUILayout.BeginHorizontal();
                    GUILayout.Label("Messages sent:", GUILayout.Width(COLUMN_WIDTH));
                    GUILayout.Label(stats.messagesSent.ToString(CultureInfo.InvariantCulture));
                    GUILayout.EndHorizontal();

                    GUILayout.BeginHorizontal();
                    GUILayout.Label("Messages received:", GUILayout.Width(COLUMN_WIDTH));
                    GUILayout.Label(stats.messagesReceived.ToString(CultureInfo.InvariantCulture));
                    GUILayout.EndHorizontal();

                    GUILayout.BeginHorizontal();
                    GUILayout.Label("Messages resent:", GUILayout.Width(COLUMN_WIDTH));
                    GUILayout.Label(stats.messagesResent.ToString(CultureInfo.InvariantCulture));
                    GUILayout.EndHorizontal();

                    GUILayout.BeginHorizontal();
                    GUILayout.Label("Messages unsent:", GUILayout.Width(COLUMN_WIDTH));
                    GUILayout.Label(stats.messagesUnsent.ToString(CultureInfo.InvariantCulture));
                    GUILayout.EndHorizontal();

                    GUILayout.BeginHorizontal();
                    GUILayout.Label("Messages stored:", GUILayout.Width(COLUMN_WIDTH));
                    GUILayout.Label(stats.messagesStored.ToString(CultureInfo.InvariantCulture));
                    GUILayout.EndHorizontal();

                    GUILayout.BeginHorizontal();
                    GUILayout.Label("Messages withheld:", GUILayout.Width(COLUMN_WIDTH));
                    GUILayout.Label(stats.messagesWithheld.ToString(CultureInfo.InvariantCulture));
                    GUILayout.EndHorizontal();

                    GUILayout.BeginHorizontal();
                    GUILayout.Label("Msg duplicates rejected:", GUILayout.Width(COLUMN_WIDTH));
                    GUILayout.Label(stats.messageDuplicatesRejected.ToString(CultureInfo.InvariantCulture));
                    GUILayout.EndHorizontal();

                    GUILayout.BeginHorizontal();
                    GUILayout.Label("Msg sequences rejected:", GUILayout.Width(COLUMN_WIDTH));
                    GUILayout.Label(stats.messageSequencesRejected.ToString(CultureInfo.InvariantCulture));
                    GUILayout.EndHorizontal();
                }

                GUILayout.BeginHorizontal();
                GUILayout.Label("Encryption:", GUILayout.Width(COLUMN_WIDTH));
                GUILayout.Label(player.securityStatus.ToString());
                GUILayout.EndHorizontal();

                GUILayout.EndVertical();
            }
        }
コード例 #3
0
    public static void DrawGUI(Position position, bool showDetails)
    {
        uLink.NetworkPlayer[] connections = uLink.Network.connections;

        GUILayout.BeginArea(new Rect(0, 0, Screen.width, Screen.height));

        GUILayout.BeginHorizontal();
        if (position == Position.TopLeft || position == Position.BottomLeft)
        {
            GUILayout.Space(WINDOW_MARGIN_X);
        }
        else
        {
            GUILayout.FlexibleSpace();
        }

        GUILayout.BeginVertical();
        if (position == Position.TopLeft || position == Position.TopRight)
        {
            GUILayout.Space(WINDOW_MARGIN_Y);
        }
        else
        {
            GUILayout.FlexibleSpace();
        }

        GUILayout.BeginVertical(GUILayout.Width(WINDOW_WDITH));

        GUILayout.BeginVertical(GUI.skin.box);

        GUILayout.BeginHorizontal();
        GUILayout.Label("Frame Rate:", GUILayout.Width(COLUMN_WIDTH));
        GUILayout.Label(Mathf.RoundToInt(1.0f / Time.smoothDeltaTime).ToString(CultureInfo.InvariantCulture) + " FPS");
        GUILayout.EndHorizontal();

        GUILayout.BeginHorizontal();
        GUILayout.Label("Status:", GUILayout.Width(COLUMN_WIDTH));
        GUILayout.Label(uLink.NetworkUtility.GetStatusString(uLink.Network.peerType, uLink.Network.status));
        GUILayout.EndHorizontal();

        GUILayout.BeginHorizontal();
        GUILayout.Label("Last Error:", GUILayout.Width(COLUMN_WIDTH));
        GUILayout.Label(uLink.NetworkUtility.GetErrorString(uLink.Network.lastError));
        GUILayout.EndHorizontal();

        GUILayout.BeginHorizontal();
        GUILayout.Label("Network Time:", GUILayout.Width(COLUMN_WIDTH));
        GUILayout.Label(uLink.Network.time.ToString(CultureInfo.InvariantCulture) + " s");
        GUILayout.EndHorizontal();

        if (showDetails)
        {
            GUILayout.BeginHorizontal();
            GUILayout.Label("Server Time Offset:", GUILayout.Width(COLUMN_WIDTH));
            GUILayout.Label((uLink.Network.config.serverTimeOffsetInMillis * 0.001).ToString(CultureInfo.InvariantCulture) + " s");
            GUILayout.EndHorizontal();
        }

        GUILayout.BeginHorizontal();
        GUILayout.Label("Network Objects:", GUILayout.Width(COLUMN_WIDTH));
        GUILayout.Label(uLink.Network.networkViewCount.ToString(CultureInfo.InvariantCulture));
        GUILayout.EndHorizontal();

        if (uLink.Network.isServer)
        {
            GUILayout.BeginHorizontal();
            GUILayout.Label("Connections:", GUILayout.Width(COLUMN_WIDTH));
            GUILayout.Label(connections.Length.ToString(CultureInfo.InvariantCulture));
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.Label("Name in Master Server:", GUILayout.Width(COLUMN_WIDTH));
            GUILayout.Label(uLink.MasterServer.isRegistered ? uLink.MasterServer.gameName : "Not Registered");
            GUILayout.EndHorizontal();
        }

        GUILayout.EndVertical();

        foreach (var player in connections)
        {
            uLink.NetworkStatistics stats = player.statistics;
            if (stats == null)
            {
                continue;
            }

            GUILayout.BeginVertical("Box");

            GUILayout.BeginHorizontal();
            GUILayout.Label("Connection:", GUILayout.Width(COLUMN_WIDTH));
            GUILayout.Label(player.ToString());
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.Label("Ping (average):", GUILayout.Width(COLUMN_WIDTH));
            GUILayout.Label(player.lastPing + " (" + player.averagePing + ") ms");
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.Label("Sent:", GUILayout.Width(COLUMN_WIDTH));
            GUILayout.Label((int)Math.Round(stats.bytesSentPerSecond) + " B/s");
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.Label("Receive:", GUILayout.Width(COLUMN_WIDTH));
            GUILayout.Label((int)Math.Round(stats.bytesReceivedPerSecond) + " B/s");
            GUILayout.EndHorizontal();

            if (showDetails)
            {
                GUILayout.BeginHorizontal();
                GUILayout.Label("Packets sent:", GUILayout.Width(COLUMN_WIDTH));
                GUILayout.Label(stats.packetsSent.ToString(CultureInfo.InvariantCulture));
                GUILayout.EndHorizontal();

                GUILayout.BeginHorizontal();
                GUILayout.Label("Packets received:", GUILayout.Width(COLUMN_WIDTH));
                GUILayout.Label(stats.packetsReceived.ToString(CultureInfo.InvariantCulture));
                GUILayout.EndHorizontal();

                GUILayout.BeginHorizontal();
                GUILayout.Label("Messages sent:", GUILayout.Width(COLUMN_WIDTH));
                GUILayout.Label(stats.messagesSent.ToString(CultureInfo.InvariantCulture));
                GUILayout.EndHorizontal();

                GUILayout.BeginHorizontal();
                GUILayout.Label("Messages received:", GUILayout.Width(COLUMN_WIDTH));
                GUILayout.Label(stats.messagesReceived.ToString(CultureInfo.InvariantCulture));
                GUILayout.EndHorizontal();

                GUILayout.BeginHorizontal();
                GUILayout.Label("Messages resent:", GUILayout.Width(COLUMN_WIDTH));
                GUILayout.Label(stats.messagesResent.ToString(CultureInfo.InvariantCulture));
                GUILayout.EndHorizontal();

                GUILayout.BeginHorizontal();
                GUILayout.Label("Messages unsent:", GUILayout.Width(COLUMN_WIDTH));
                GUILayout.Label(stats.messagesUnsent.ToString(CultureInfo.InvariantCulture));
                GUILayout.EndHorizontal();

                GUILayout.BeginHorizontal();
                GUILayout.Label("Messages stored:", GUILayout.Width(COLUMN_WIDTH));
                GUILayout.Label(stats.messagesStored.ToString(CultureInfo.InvariantCulture));
                GUILayout.EndHorizontal();

                GUILayout.BeginHorizontal();
                GUILayout.Label("Messages withheld:", GUILayout.Width(COLUMN_WIDTH));
                GUILayout.Label(stats.messagesWithheld.ToString(CultureInfo.InvariantCulture));
                GUILayout.EndHorizontal();

                GUILayout.BeginHorizontal();
                GUILayout.Label("Msg duplicates rejected:", GUILayout.Width(COLUMN_WIDTH));
                GUILayout.Label(stats.messageDuplicatesRejected.ToString(CultureInfo.InvariantCulture));
                GUILayout.EndHorizontal();

                GUILayout.BeginHorizontal();
                GUILayout.Label("Msg sequences rejected:", GUILayout.Width(COLUMN_WIDTH));
                GUILayout.Label(stats.messageSequencesRejected.ToString(CultureInfo.InvariantCulture));
                GUILayout.EndHorizontal();
            }

            GUILayout.BeginHorizontal();
            GUILayout.Label("Encryption:", GUILayout.Width(COLUMN_WIDTH));
            GUILayout.Label(player.hasSecurity ? "On" : "Off");
            GUILayout.EndHorizontal();

            GUILayout.EndVertical();
        }

        GUILayout.EndVertical();


        if (position != Position.TopLeft && position != Position.TopRight)
        {
            GUILayout.Space(WINDOW_MARGIN_Y);
        }
        else
        {
            GUILayout.FlexibleSpace();
        }
        GUILayout.EndVertical();

        if (position != Position.TopLeft && position != Position.BottomLeft)
        {
            GUILayout.Space(WINDOW_MARGIN_X);
        }
        else
        {
            GUILayout.FlexibleSpace();
        }
        GUILayout.EndHorizontal();

        GUILayout.EndArea();
    }
コード例 #4
0
    public static void DrawGUI(bool showFrameRate)
    {
        uLink.NetworkPlayer[] connections  = uLink.Network.connections;
        uLink.NetworkView[]   networkViews = uLink.Network.networkViews;

        GUILayout.BeginArea(new Rect(0, 0, Screen.width, Screen.height));
        GUILayout.BeginHorizontal();
        GUILayout.Space(10);
        GUILayout.BeginVertical();
        GUILayout.Space(10);

        GUILayout.BeginVertical(GUILayout.Width(300));

        GUILayout.BeginVertical("Box");

        if (showFrameRate)
        {
            GUILayout.BeginHorizontal();
            GUILayout.Label("Frame Rate:", GUILayout.Width(150));
            GUILayout.Label(Mathf.RoundToInt(1.0f / Time.smoothDeltaTime) + " FPS");
            GUILayout.EndHorizontal();
        }

        GUILayout.BeginHorizontal();
        GUILayout.Label("Status:", GUILayout.Width(150));
        GUILayout.Label(uLink.NetworkUtility.GetStatusString(uLink.Network.peerType, uLink.Network.status));
        GUILayout.EndHorizontal();

        GUILayout.BeginHorizontal();
        GUILayout.Label("Last Error:", GUILayout.Width(150));
        GUILayout.Label(uLink.NetworkUtility.GetErrorString(uLink.Network.lastError));
        GUILayout.EndHorizontal();

        GUILayout.BeginHorizontal();
        GUILayout.Label("Network Time:", GUILayout.Width(150));
        GUILayout.Label(uLink.Network.time + " s");
        GUILayout.EndHorizontal();

        GUILayout.BeginHorizontal();
        GUILayout.Label("Network Objects:", GUILayout.Width(150));
        GUILayout.Label(networkViews.Length.ToString());
        GUILayout.EndHorizontal();

        if (uLink.Network.isServer)
        {
            GUILayout.BeginHorizontal();
            GUILayout.Label("Connections:", GUILayout.Width(150));
            GUILayout.Label(connections.Length.ToString());
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.Label("Name in Master Server:", GUILayout.Width(150));
            GUILayout.Label(uLink.MasterServer.isRegisterd ? uLink.MasterServer.gameName : "Not Registered");
            GUILayout.EndHorizontal();
        }

        GUILayout.EndVertical();

        foreach (uLink.NetworkPlayer player in connections)
        {
            uLink.NetworkStatistics stats = player.statistics;
            if (stats == null)
            {
                continue;
            }

            GUILayout.BeginVertical("Box");

            GUILayout.BeginHorizontal();
            GUILayout.Label("Player:", GUILayout.Width(150));
            GUILayout.Label(player.ToString());
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.Label("Ping (average):", GUILayout.Width(150));
            GUILayout.Label(player.lastPing + " (" + player.averagePing + ") ms");
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.Label("Sent:", GUILayout.Width(150));
            GUILayout.Label((int)Math.Round(stats.bytesSentPerSecond) + " B/s");
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.Label("Receive:", GUILayout.Width(150));
            GUILayout.Label((int)Math.Round(stats.bytesReceivedPerSecond) + " B/s");
            GUILayout.EndHorizontal();

            GUILayout.BeginHorizontal();
            GUILayout.Label("Encryption:", GUILayout.Width(150));
            GUILayout.Label(player.hasSecurity ? "On" : "Off");
            GUILayout.EndHorizontal();

            GUILayout.EndVertical();
        }

        GUILayout.EndVertical();

        GUILayout.FlexibleSpace();
        GUILayout.EndVertical();
        GUILayout.FlexibleSpace();
        GUILayout.EndHorizontal();
        GUILayout.EndArea();
    }