コード例 #1
0
        public override void FinishCurrentLevel(LevelRootViewModel viewModel)
        {
            base.FinishCurrentLevel(viewModel);

            //Simple scene transition.

            Publish(new UnloadSceneCommand()
            {
                SceneName = viewModel.CurrentLevel.LevelScene
            });

            Publish(new LoadSceneCommand()
            {
                SceneName = "MainMenuScene"
            });
        }
コード例 #2
0
        public override void FinishCurrentLevel(LevelRootViewModel viewModel)
        {
            base.FinishCurrentLevel(viewModel);

            //Simple scene transition.

            Publish(new UnloadSceneCommand()
            {
                SceneName = viewModel.CurrentLevel.LevelScene
            });

            Publish(new LoadSceneCommand()
            {
                SceneName = "MainMenuScene"
            });
        }
コード例 #3
0
 public override void InitializeLevelRoot(LevelRootViewModel viewModel)
 {
     base.InitializeLevelRoot(viewModel);
 }
コード例 #4
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 public override void InitializeLevelRoot(LevelRootViewModel viewModel)
 {
     base.InitializeLevelRoot(viewModel);
 }
コード例 #5
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 public virtual void FinishCurrentLevel(LevelRootViewModel viewModel)
 {
 }
コード例 #6
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 public virtual void InitializeLevelRoot(LevelRootViewModel viewModel)
 {
     // This is called when a LevelRootViewModel is created
     viewModel.FinishCurrentLevel.Action = this.FinishCurrentLevelHandler;
     LevelRootViewModelManager.Add(viewModel);
 }
コード例 #7
0
 public virtual void InitializeLevelRoot(LevelRootViewModel viewModel)
 {
     // This is called when a LevelRootViewModel is created
     viewModel.FinishCurrentLevel.Action = this.FinishCurrentLevelHandler;
     LevelRootViewModelManager.Add(viewModel);
 }
コード例 #8
0
 public virtual void FinishCurrentLevel(LevelRootViewModel viewModel)
 {
 }