public override void updateVarFlagSummary(VarFlagSummary varFlagSummary) { foreach (Description d in descriptions) { ConditionsController.updateVarFlagSummary(varFlagSummary, d.getConditions()); } }
public void Init(ConditionsController con) { s_ConditionEditor = EditorWindow.GetWindow <ConditionEditorWindow>(); s_ConditionEditor.Conditions = con.Conditions; ConditionEditorFactory.Intance.ResetInstance(); }
public ConversationLineDataControl(ConversationLine conversationLine) : base() { this.conversationLine = conversationLine; this.conversationLineConditionsController = new ConditionsController(conversationLine.getConditions()); this.resourcesList = conversationLine.getResources(); this.resourcesDataControlList = conversationLine.getResources().ConvertAll(r => new ResourcesDataControl(r, Controller.CONVERSATION_DIALOGUE_LINE)); }
internal static bool ShowAtPosition(ConditionsController con, Rect buttonRect) { long num = DateTime.Now.Ticks / 10000L; if (num >= ConditionEditorWindow.s_LastClosedTime + 50L) { if (Event.current != null) { Event.current.Use(); } if (lastDestroyConditions == null || con.Conditions != lastDestroyConditions) { ConditionEditorWindow.s_ConditionEditor = ScriptableObject.CreateInstance <ConditionEditorWindow>(); } if (ConditionEditorWindow.s_ConditionEditor.Conditions == con.Conditions) { DestroyImmediate(ConditionEditorWindow.s_ConditionEditor); lastDestroyConditions = null; return(false); } ConditionEditorWindow.s_ConditionEditor.Init(con, buttonRect); return(true); } return(false); }
/** * Contructor. * * @param timer * Timer structure */ public TimerDataControl(Timer timer) { this.timer = timer; // Create subcontrollers Dictionary <string, ConditionsController.ConditionContextProperty> context1 = new Dictionary <string, ConditionsController.ConditionContextProperty>(); ConditionsController.ConditionOwner owner = new ConditionsController.ConditionOwner(Controller.TIMER, timer.getDisplayName()); context1.Add(ConditionsController.CONDITION_OWNER, owner); ConditionsController.ConditionCustomMessage cMessage1 = new ConditionsController.ConditionCustomMessage(TC.get("Conditions.Context.1A.44"), TC.get("Conditions.Context.2A.44")); context1.Add(ConditionsController.CONDITION_CUSTOM_MESSAGE, cMessage1); Dictionary <string, ConditionsController.ConditionContextProperty> context2 = new Dictionary <string, ConditionsController.ConditionContextProperty>(); context2.Add(ConditionsController.CONDITION_OWNER, owner); ConditionsController.ConditionCustomMessage cMessage2 = new ConditionsController.ConditionCustomMessage(TC.get("Conditions.Context.1B.44"), TC.get("Conditions.Context.2B.44")); context2.Add(ConditionsController.CONDITION_CUSTOM_MESSAGE, cMessage2); initConditionsController = new ConditionsController(timer.getInitCond(), context1); endConditionsController = new ConditionsController(timer.getEndCond(), context2); effectsController = new EffectsController(timer.getEffects()); postEffectsController = new EffectsController(timer.getPostEffects()); }
public override bool doTool() { lineDeleted = parent.getLine(lineIndex); parent.removeLine(lineIndex); conditionDeleted = node[lineIndex]; node.RemoveAt(lineIndex); return(true); }
public override void updateVarFlagSummary(VarFlagSummary varFlagSummary) { // Update the summary with conditions and both blocks of effects ConditionsController.updateVarFlagSummary(varFlagSummary, timer.getInitCond()); ConditionsController.updateVarFlagSummary(varFlagSummary, timer.getEndCond()); EffectsController.updateVarFlagSummary(varFlagSummary, timer.getEffects()); EffectsController.updateVarFlagSummary(varFlagSummary, timer.getPostEffects()); }
public override bool doTool() { effectDeleted = effects.getEffects()[index]; effects.getEffects().RemoveAt(index); condition = conditions[index]; conditions.RemoveAt(index); updateVarFlagSummary(effectDeleted); return(true); }
private void Init(ConditionsController con, Rect buttonRect) { s_ConditionEditor.Conditions = con.Conditions; buttonRect.position = GUIUtility.GUIToScreenPoint(buttonRect.position); float y = 305f; Vector2 windowSize = new Vector2(300f, y); base.ShowAsDropDown(buttonRect, windowSize); }
private void DoConditionsEditor(Rect rect, ConditionsController conditions) { var hasConditions = conditions.getBlocksCount() > 0; if (GUI.Button(rect, hasConditions ? conditionsTex : noConditionsTex, noBackgroundSkin.button)) { ConditionEditorWindow.ShowAtPosition(conditions, new Rect(rect.x + rect.width, rect.y, 0, 0)); } }
public override bool doTool() { effects.add(effectToAdd); if (conditions != null) { condition = new ConditionsController(effectToAdd.getConditions(), Controller.EFFECT, EffectsController.getEffectInfo(effectToAdd)); conditions.Add(condition); } return(true); }
public DescriptionController(Description description) { this.description = description; if (description.getConditions() == null) { description.setConditions(new Conditions()); } conditionsController = new ConditionsController(description.getConditions()); }
/** * Constructor. * * @param sceneDataControl * Parent scene controller * @param activeArea * Exit of the data control structure */ public ActiveAreaDataControl(SceneDataControl sceneDataControl, ActiveArea activeArea) { this.sceneDataControl = sceneDataControl; this.activeArea = activeArea; conditionsController = new ConditionsController(new Conditions()); this.influenceAreaDataControl = new InfluenceAreaDataControl(sceneDataControl, activeArea.getInfluenceArea(), this); descriptionsController = new DescriptionsController(activeArea.getDescriptions()); // Create subcontrollers actionsListDataControl = new ActionsListDataControl(activeArea.getActions(), this); }
/** * Constructor. * * @param sceneDataControl * Parent scene controller * @param exit * Exit of the data control structure */ public ExitDataControl(SceneDataControl sceneDataControl, Exit exit) { this.sceneDataControl = sceneDataControl; this.exit = exit; this.influenceAreaDataControl = new InfluenceAreaDataControl(sceneDataControl, exit.getInfluenceArea(), this); effectsController = new EffectsController(exit.getEffects()); postEffectsController = new EffectsController(exit.getPostEffects()); notEffectsController = new EffectsController(exit.getNotEffects()); conditionsController = new ConditionsController(new Conditions()); exitLookDataControl = new ExitLookDataControl(exit); }
/** * Returns the conditions of the element reference. * * @return Conditions of the element reference */ public ConditionsController getConditions() { Dictionary <string, ConditionsController.ConditionContextProperty> context1 = new Dictionary <string, ConditionsController.ConditionContextProperty>(); ConditionsController.ConditionOwner parent = new ConditionsController.ConditionOwner(Controller.SCENE, sceneDataControl.getId()); ConditionsController.ConditionOwner owner = new ConditionsController.ConditionOwner(Controller.EXIT, exit.getNextSceneId(), parent); context1.Add(ConditionsController.CONDITION_OWNER, owner); conditionsController = new ConditionsController(exit.getConditions(), context1); return(conditionsController); }
/** * Returns the conditions of the element reference. * * @return Conditions of the element reference */ public ConditionsController getConditions() { Dictionary <string, ConditionsController.ConditionContextProperty> context1 = new Dictionary <string, ConditionsController.ConditionContextProperty>(); ConditionsController.ConditionOwner parent = new ConditionsController.ConditionOwner(Controller.SCENE, sceneDataControl.getId()); ConditionsController.ConditionOwner owner = new ConditionsController.ConditionOwner(Controller.ACTIVE_AREA, activeArea.getId(), parent); context1.Add(ConditionsController.CONDITION_OWNER, owner); conditionsController = new ConditionsController(activeArea.getConditions(), context1); return(conditionsController); }
/** * Contructor. * * @param action * Next scenes of the data control structure * * */ public ActionDataControl(Action action, string name) { this.action = action; this.resourcesList = new List <ResourcesUni>(); this.resourcesDataControlList = new List <ResourcesDataControl>(); actionType = Controller.ACTION_TALK_TO; // Create subcontrollers conditionsController = new ConditionsController(action.getConditions(), actionType, name); effectsController = new EffectsController(action.getEffects()); notEffectsController = new EffectsController(action.getNotEffects()); }
public override void updateVarFlagSummary(VarFlagSummary varFlagSummary) { ConditionsController.updateVarFlagSummary(varFlagSummary, exit.getConditions()); if (exit.getEffects() != null) { EffectsController.updateVarFlagSummary(varFlagSummary, exit.getEffects()); } if (exit.getPostEffects() != null) { EffectsController.updateVarFlagSummary(varFlagSummary, exit.getPostEffects()); } if (exit.getNotEffects() != null) { EffectsController.updateVarFlagSummary(varFlagSummary, exit.getNotEffects()); } }
public override void updateVarFlagSummary(VarFlagSummary varFlagSummary) { // Update the flag summary with the effects of the action EffectsController.updateVarFlagSummary(varFlagSummary, action.getEffects()); if (action.getNotEffects() != null) { EffectsController.updateVarFlagSummary(varFlagSummary, action.getNotEffects()); } ConditionsController.updateVarFlagSummary(varFlagSummary, action.getConditions()); if (action.getType() == Action.CUSTOM_INTERACT || action.getType() == Action.CUSTOM) { foreach (ResourcesDataControl resourcesDataControl in resourcesDataControlList) { resourcesDataControl.updateVarFlagSummary(varFlagSummary); } } }
public override void updateVarFlagSummary(VarFlagSummary varFlagSummary) { // Check every node on the conversation List <ConversationNode> conversationNodes = graphConversation.getAllNodes(); foreach (ConversationNode conversationNode in conversationNodes) { // Update the summary with the effects, if avalaible if (conversationNode.hasEffects()) { EffectsController.updateVarFlagSummary(varFlagSummary, conversationNode.getEffects()); } // Update the summary with the conditions of the lines for (int i = 0; i < conversationNode.getLineCount(); i++) { ConditionsController.updateVarFlagSummary(varFlagSummary, conversationNode.getLineConditions(i)); } } }
/** * Contructor. * * @param sceneDataControl * Parent scene controller * @param elementReference * Element reference of the data control structure */ public ElementReferenceDataControl(SceneDataControl sceneDataControl, ElementReference elementReference, int type, int referenceNumber) { this.sceneDataControl = sceneDataControl; this.elementReference = elementReference; this.type = type; this.visible = true; if (type == Controller.ITEM_REFERENCE || type == Controller.NPC_REFERENCE) { this.influenceAreaDataControl = new InfluenceAreaDataControl(sceneDataControl, elementReference.getInfluenceArea(), this); } // Create subcontrollers Dictionary <string, ConditionsController.ConditionContextProperty> context1 = new Dictionary <string, ConditionsController.ConditionContextProperty>(); ConditionsController.ConditionOwner parent = new ConditionsController.ConditionOwner(Controller.SCENE, sceneDataControl.getId()); ConditionsController.ConditionOwner owner = new ConditionsController.ConditionOwner(type, elementReference.getTargetId(), parent); context1.Add(ConditionsController.CONDITION_OWNER, owner); conditionsController = new ConditionsController(elementReference.getConditions(), context1); }
/** * Constructor. * * @param sceneDataControl * Parent scene controller * @param activeArea * Exit of the data control structure */ public BarrierDataControl(SceneDataControl sceneDataControl, Barrier barrier) { this.sceneDataControl = sceneDataControl; this.barrier = barrier; // Create subcontrollers Dictionary <string, ConditionsController.ConditionContextProperty> context1 = new Dictionary <string, ConditionsController.ConditionContextProperty>(); ConditionsController.ConditionOwner parent = new ConditionsController.ConditionOwner(Controller.SCENE, sceneDataControl.getId()); ConditionsController.ConditionOwner owner = new ConditionsController.ConditionOwner(Controller.BARRIER, barrier.getId(), parent); context1.Add(ConditionsController.CONDITION_OWNER, owner); conditionsController = new ConditionsController(barrier.getConditions(), context1); descriptionController = new DescriptionsController(barrier.getDescriptions()); //Barriers can only have name, and only one description, so we set selectedDEscription to 0 descriptionController.setSelectedDescription(0); }
protected void check(ConditionsController conditions, string desc) { for (int i = 0; i < conditions.getBlocksCount(); i++) { for (int j = 0; j < conditions.getConditionCount(i); j++) { Dictionary <string, string> properties = conditions.getCondition(i, j); if (properties.ContainsKey(ConditionsController.CONDITION_ID)) { check(properties[ConditionsController.CONDITION_ID], desc + " (ID)"); } if (properties.ContainsKey(ConditionsController.CONDITION_STATE)) { // CHECK!!! check(properties[ConditionsController.CONDITION_STATE], desc + " ()"); } if (properties.ContainsKey(ConditionsController.CONDITION_VALUE)) { // CHECK!!! check(properties[ConditionsController.CONDITION_VALUE], desc + " ()"); } } } }
public override void updateVarFlagSummary(VarFlagSummary varFlagSummary) { actionsListDataControl.updateVarFlagSummary(varFlagSummary); ConditionsController.updateVarFlagSummary(varFlagSummary, activeArea.getConditions()); descriptionsController.updateVarFlagSummary(varFlagSummary); }
public override void updateVarFlagSummary(VarFlagSummary varFlagSummary) { // Update the flag summary with the conditions ConditionsController.updateVarFlagSummary(varFlagSummary, elementReference.getConditions()); }
public override void updateVarFlagSummary(VarFlagSummary varFlagSummary) { ConditionsController.updateVarFlagSummary(varFlagSummary, globalState); }
public GlobalStateDataControl(GlobalState conditions) { globalState = conditions; conditionsController = new ConditionsController(globalState, Controller.GLOBAL_STATE, globalState.getId()); }
public override void updateVarFlagSummary(VarFlagSummary varFlagSummary) { ConditionsController.updateVarFlagSummary(varFlagSummary, barrier.getConditions()); }
public override void updateVarFlagSummary(VarFlagSummary varFlagSummary) { // Update the flag summary with the conditions ConditionsController.updateVarFlagSummary(varFlagSummary, resources.getConditions()); }
/** * Contructor. * * @param resources * Resources of the data control structure * @param resourcesType * Type of the resources */ public ResourcesDataControl(ResourcesUni resources, int resourcesType) { this.resources = resources; this.resourcesType = resourcesType; // Initialize the assetsInformation, depending on the assets type switch (resourcesType) { case Controller.SCENE: assetsInformation = new AssetInformation[] { new AssetInformation("Resources.DescriptionSceneBackground", "background", true, AssetsConstants.CATEGORY_BACKGROUND, AssetsController.FILTER_JPG), new AssetInformation("Resources.DescriptionSceneForeground", "foreground", false, AssetsConstants.CATEGORY_BACKGROUND, AssetsController.FILTER_PNG), /*new AssetInformation( TextConstants.getText( "Resources.DescriptionSceneHardMap" ), "hardmap", false, AssetsController.CATEGORY_BACKGROUND, AssetsController.FILTER_PNG ), */ new AssetInformation("Resources.DescriptionSceneMusic", "bgmusic", false, AssetsConstants.CATEGORY_AUDIO, AssetsController.FILTER_NONE) }; if (!resources.existAsset("background")) { resources.addAsset("background", SpecialAssetPaths.ASSET_EMPTY_BACKGROUND); } break; case Controller.CUTSCENE_SLIDES: assetsInformation = new AssetInformation[] { new AssetInformation("Resources.DescriptionSlidesceneSlides", "slides", true, AssetsConstants.CATEGORY_ANIMATION, AssetsController.FILTER_JPG), new AssetInformation("Resources.DescriptionSceneMusic", "bgmusic", false, AssetsConstants.CATEGORY_AUDIO, AssetsController.FILTER_NONE) }; if (!resources.existAsset("slides")) { resources.addAsset("slides", SpecialAssetPaths.ASSET_EMPTY_ANIMATION); } break; case Controller.ACTION_CUSTOM: case Controller.ACTION_CUSTOM_INTERACT: assetsInformation = new AssetInformation[] { new AssetInformation("Resources.DescriptionButtonNormal", "buttonNormal", true, AssetsConstants.CATEGORY_BUTTON, AssetsController.FILTER_PNG), new AssetInformation("Resources.DescriptionButtonOver", "buttonOver", true, AssetsConstants.CATEGORY_BUTTON, AssetsController.FILTER_PNG), new AssetInformation("Resources.DescriptionButtonSound", "buttonSound", false, AssetsConstants.CATEGORY_AUDIO, AssetsController.FILTER_NONE) /*, new AssetInformation( "Resources.DescriptionButtonPressed" , "buttonPressed", true, AssetsConstants.CATEGORY_BUTTON, AssetsController.FILTER_PNG )*/, new AssetInformation("Resources.DescriptionActionAnimation", "actionAnimation", false, AssetsConstants.CATEGORY_ANIMATION, AssetsController.FILTER_NONE), new AssetInformation("Resources.DescriptionActionAnimationLeft", "actionAnimationLeft", false, AssetsConstants.CATEGORY_ANIMATION, AssetsController.FILTER_NONE) }; assetsGroups = new int[][] { new int[] { 0, 1, 2 }, new int[] { 3, 4 } }; groupsInfo = new string[] { "Resources.Button", "Resources.Animations" }; // For each asset, if it has not been declared attach the empty animation string[] assets = new string[] { "buttonNormal", "buttonOver", "buttonPressed" }; foreach (string asset in assets) { if (!resources.existAsset(asset)) { resources.addAsset(asset, SpecialAssetPaths.ASSET_EMPTY_ANIMATION); } } break; case Controller.CUTSCENE_VIDEO: assetsInformation = new AssetInformation[] { new AssetInformation("Resources.DescriptionVideoscenes", "video", true, AssetsConstants.CATEGORY_VIDEO, AssetsController.FILTER_NONE) }; break; case Controller.BOOK: assetsInformation = new AssetInformation[] { new AssetInformation("Resources.DescriptionBookBackground", "background", true, AssetsConstants.CATEGORY_BACKGROUND, AssetsController.FILTER_JPG), new AssetInformation("Resources.ArrowLeftNormal", "arrowLeftNormal", false, AssetsConstants.CATEGORY_ARROW_BOOK, AssetsController.FILTER_PNG), new AssetInformation("Resources.ArrowRightNormal", "arrowRightNormal", false, AssetsConstants.CATEGORY_ARROW_BOOK, AssetsController.FILTER_PNG), new AssetInformation("Resources.ArrowLeftOver", "arrowLeftOver", false, AssetsConstants.CATEGORY_ARROW_BOOK, AssetsController.FILTER_PNG), new AssetInformation("Resources.ArrowRightOver", "arrowRightOver", false, AssetsConstants.CATEGORY_ARROW_BOOK, AssetsController.FILTER_PNG) }; if (!resources.existAsset("background")) { resources.addAsset("background", SpecialAssetPaths.ASSET_EMPTY_BACKGROUND); } break; case Controller.ITEM: assetsInformation = new AssetInformation[] { new AssetInformation("Resources.DescriptionItemImage", "image", true, AssetsConstants.CATEGORY_IMAGE, AssetsController.FILTER_NONE), new AssetInformation("Resources.DescriptionItemIcon", "icon", false, AssetsConstants.CATEGORY_ICON, AssetsController.FILTER_NONE) , new AssetInformation("Resources.DescriptionItemImageOver", "imageover", false, AssetsConstants.CATEGORY_IMAGE, AssetsController.FILTER_NONE) }; imageIconMap = new Dictionary <string, string>(); imageIconMap.Add("icon", "image"); if (!resources.existAsset("image")) { resources.addAsset("image", SpecialAssetPaths.ASSET_EMPTY_IMAGE); } if (!resources.existAsset("icon")) { resources.addAsset("icon", SpecialAssetPaths.ASSET_EMPTY_ICON); } break; case Controller.PLAYER: case Controller.NPC: assetsInformation = new AssetInformation[] { new AssetInformation("Resources.DescriptionCharacterAnimationStandUp", "standup", false, AssetsConstants.CATEGORY_ANIMATION, AssetsController.FILTER_PNG), new AssetInformation("Resources.DescriptionCharacterAnimationStandDown", "standdown", false, AssetsConstants.CATEGORY_ANIMATION, AssetsController.FILTER_PNG), //check if is 3rd or 1st person game to set the asset as necessary new AssetInformation("Resources.DescriptionCharacterAnimationStandRight", "standright", Controller.Instance.PlayTransparent?false:true, AssetsConstants.CATEGORY_ANIMATION, AssetsController.FILTER_PNG), new AssetInformation("Resources.DescriptionCharacterAnimationStandLeft", "standleft", Controller.Instance.PlayTransparent?false:true, AssetsConstants.CATEGORY_ANIMATION, AssetsController.FILTER_PNG), new AssetInformation("Resources.DescriptionCharacterAnimationSpeakUp", "speakup", false, AssetsConstants.CATEGORY_ANIMATION, AssetsController.FILTER_PNG), new AssetInformation("Resources.DescriptionCharacterAnimationSpeakDown", "speakdown", false, AssetsConstants.CATEGORY_ANIMATION, AssetsController.FILTER_PNG), new AssetInformation("Resources.DescriptionCharacterAnimationSpeakRight", "speakright", false, AssetsConstants.CATEGORY_ANIMATION, AssetsController.FILTER_PNG), new AssetInformation("Resources.DescriptionCharacterAnimationSpeakLeft", "speakleft", false, AssetsConstants.CATEGORY_ANIMATION, AssetsController.FILTER_PNG), new AssetInformation("Resources.DescriptionCharacterAnimationUseRight", "useright", false, AssetsConstants.CATEGORY_ANIMATION, AssetsController.FILTER_PNG), new AssetInformation("Resources.DescriptionCharacterAnimationUseLeft", "useleft", false, AssetsConstants.CATEGORY_ANIMATION, AssetsController.FILTER_PNG), new AssetInformation("Resources.DescriptionCharacterAnimationWalkUp", "walkup", false, AssetsConstants.CATEGORY_ANIMATION, AssetsController.FILTER_PNG), new AssetInformation("Resources.DescriptionCharacterAnimationWalkDown", "walkdown", false, AssetsConstants.CATEGORY_ANIMATION, AssetsController.FILTER_PNG), new AssetInformation("Resources.DescriptionCharacterAnimationWalkRight", "walkright", false, AssetsConstants.CATEGORY_ANIMATION, AssetsController.FILTER_PNG), new AssetInformation("Resources.DescriptionCharacterAnimationWalkLeft", "walkleft", false, AssetsConstants.CATEGORY_ANIMATION, AssetsController.FILTER_PNG) }; assetsGroups = new int[][] { new int[] { 0, 1, 2, 3 }, new int[] { 4, 5, 6, 7 }, new int[] { 8, 9 }, new int[] { 10, 11, 12, 13 } }; groupsInfo = new string[] { "Resources.StandingAnimations", "Resources.SpeakingAnimations", "Resources.UsingAnimations", "Resources.WalkingAnimations" }; foreach (string asset in new string[] { "standup", "standdown", "standright", "standleft", "speakup", "speakdown", "speakright", "speakleft", "useright", "useleft", "walkup", "walkdown", "walkright", "walkleft" }) { if (!resources.existAsset(asset)) { resources.addAsset(asset, SpecialAssetPaths.ASSET_EMPTY_ANIMATION); } } break; case Controller.ATREZZO: assetsInformation = new AssetInformation[] { new AssetInformation("Resources.DescriptionItemImage", "image", true, AssetsConstants.CATEGORY_IMAGE, AssetsController.FILTER_NONE) }; if (!resources.existAsset("image")) { resources.addAsset("image", SpecialAssetPaths.ASSET_EMPTY_IMAGE); } break; } // Create subcontrollers conditionsController = new ConditionsController(resources.getConditions(), Controller.RESOURCES, ""); }