コード例 #1
0
 private void InitGame(string playername)
 {
     turn_possible_content.Add("Your turn!");
     turn_possible_content.Add("AI turn!");
     player1 = new GameObjects.Player(playername)
     {
         RoundsNo = 0
     };
     aiplayer = new GameObjects.AiPlayer
     {
         RoundsNo = 0
     };
     AiShipPlacement(aiplayer);
     GameObjects.Functions.UpdateRemainingShipsForAi(NumberofHits, enemy_remaining_ships, aiplayer, player1);
 }
コード例 #2
0
 private void PlaceBoats(GameObjects.Player player, GameObjects.AiPlayer aiplayer)
 {
     if (aiplayer == null)
     {
         foreach (GameObjects.Ship ship in player.RemainingShips)
         {
             DrawBoat(ship, false);
         }
     }
     else
     {
         foreach (GameObjects.Ship ship in aiplayer.RemainingShips)
         {
             DrawBoat(ship, true);
         }
     }
 }
コード例 #3
0
        private void AiShipPlacement(GameObjects.AiPlayer aiplayer)
        {
            const string range = "ABCDEFGHIJ";
            Random       rnd   = new Random();

            do
            {
                int dice = rnd.Next(1, 11);
                rotated = rnd.Next(0, 2) == 0;
                string Coord1 = new string(Enumerable.Range(1, 1).Select(x => range[rnd.Next(0, range.Length)]).ToArray());
                CreateShipOnPosition("PatrolBoat", Coord1 + dice.ToString(), aiplayer, true);
            } while (aiplayer.RemainingShips.Count < 1);

            do
            {
                int dice = rnd.Next(1, 11);
                rotated = rnd.Next(0, 2) == 0;
                string Coord1 = new string(Enumerable.Range(1, 1).Select(x => range[rnd.Next(0, range.Length)]).ToArray());
                CreateShipOnPosition("Submarine", Coord1 + dice.ToString(), aiplayer, true);
            } while (aiplayer.RemainingShips.Count < 2);

            do
            {
                int dice = rnd.Next(1, 11);
                rotated = rnd.Next(0, 2) == 0;
                string Coord1 = new string(Enumerable.Range(1, 1).Select(x => range[rnd.Next(0, range.Length)]).ToArray());
                CreateShipOnPosition("Destroyer", Coord1 + dice.ToString(), aiplayer, true);
            } while (aiplayer.RemainingShips.Count < 3);

            do
            {
                int dice = rnd.Next(1, 11);
                rotated = rnd.Next(0, 2) == 0;
                string Coord1 = new string(Enumerable.Range(1, 1).Select(x => range[rnd.Next(0, range.Length)]).ToArray());
                CreateShipOnPosition("Battleship", Coord1 + dice.ToString(), aiplayer, true);
            } while (aiplayer.RemainingShips.Count < 4);

            do
            {
                int dice = rnd.Next(1, 11);
                rotated = rnd.Next(0, 2) == 0;
                string Coord1 = new string(Enumerable.Range(1, 1).Select(x => range[rnd.Next(0, range.Length)]).ToArray());
                CreateShipOnPosition("Carrier", Coord1 + dice.ToString(), aiplayer, true);
            } while (aiplayer.RemainingShips.Count < 5);
        }
コード例 #4
0
ファイル: Functions.cs プロジェクト: ghjbku/torpedo_project
 public static void UpdateRemainingShipsForAi(Label NumberofHits, Label enemy_remaining_ships, AiPlayer aiplayer, Player player1)
 {
     NumberofHits.Content = player1.PlayerHits.Count.ToString();
     if (aiplayer.RemainingShips.Count <= 5)
     {
         enemy_remaining_ships.Content = aiplayer.RemainingShips.Count.ToString();
     }
 }
コード例 #5
0
ファイル: Functions.cs プロジェクト: ghjbku/torpedo_project
 public static void UpdateRemainingShips(Label NumberofHits, Label player_remaining_ships, AiPlayer aiplayer, Player player1, bool init)
 {
     if (!init)
     {
         NumberofHits.Content = aiplayer.PlayerHits.Count.ToString();
     }
     if (player1.RemainingShips.Count <= 5)
     {
         player_remaining_ships.Content = player1.RemainingShips.Count.ToString();
     }
 }