//增加输出 private void MenuItem_Click_1(object sender, RoutedEventArgs e) { List <string> assets = new List <string>(); //弹出输出对话框 foreach (Tools.Input i in this.listInput.Items) { if (assets.Contains(i.Coin.assetID) == false) { assets.Add(i.Coin.assetID); } } var output = Dialog_Transfer_Target.ShowDialog(this, assets.ToArray()); if (output != null) { listOutput.Items.Add(output); } updateOutput(); }