public override void runThisTest() { CCLayer pLayer = RotateWorldMainLayer.node(); AddChild(pLayer); RunAction(new CCRotateBy(4, -360)); CCDirector.SharedDirector.ReplaceScene(this); }
public override void runThisTest() { CCLayer pLayer = RotateWorldMainLayer.node(); addChild(pLayer); runAction(CCRotateBy.actionWithDuration(4, -360)); CCDirector.sharedDirector().replaceScene(this); }