public void nextCallback(object pSender) { CCScene s = new ProgressActionsTestScene(); s.AddChild(ProgressActionsTestScene.nextAction()); CCDirector.SharedDirector.ReplaceScene(s); //s->release(); }
public override void RestartCallback(object sender) { CCScene s = new ProgressActionsTestScene(); s.AddChild(ProgressActionsTestScene.restartAction()); Director.ReplaceScene(s); }
public override void BackCallback(object sender) { CCScene s = new ProgressActionsTestScene(); s.AddChild(ProgressActionsTestScene.backAction()); Director.ReplaceScene(s); }
public void backCallback(object pSender) { CCScene s = new ProgressActionsTestScene(); s.AddChild(ProgressActionsTestScene.backAction()); CCDirector.SharedDirector.ReplaceScene(s); //s->release(); }