public void menuCallback(CCObject pSender) { CCMenuItemFont pItem = (CCMenuItemFont)pSender; int nIndex = pItem.zOrder - BugsTestScene.kItemTagBasic; CCScene pScene = CCScene.node(); CCLayer pLayer = null; switch (nIndex) { case 0: pLayer = new Bug350Layer(); pLayer.init(); break; case 1: pLayer = new Bug422Layer(); pLayer.init(); break; case 2: pLayer = new Bug458Layer(); pLayer.init(); break; case 3: pLayer = new Bug624Layer(); pLayer.init(); break; case 4: pLayer = new Bug886Layer(); pLayer.init(); break; case 5: pLayer = new Bug899Layer(); pLayer.init(); break; case 6: pLayer = new Bug914Layer(); pLayer.init(); break; case 7: pLayer = new Bug1159Layer(); pLayer.init(); break; case 8: pLayer = new Bug1174Layer(); pLayer.init(); break; case 9: pLayer = new CCDefaultCodeBug(); pLayer.init(); break; case 10: pLayer = new DispatcherTest(); pLayer.init(); break; default: break; } pScene.addChild(pLayer); CCDirector.sharedDirector().replaceScene(pScene); }
public void menuCallback(object pSender) { CCMenuItemFont pItem = (CCMenuItemFont)pSender; int nIndex = pItem.ZOrder - BugsTestScene.kItemTagBasic; CCScene pScene = new CCScene(); CCLayer pLayer = null; switch (nIndex) { case 0: pLayer = new Bug350Layer(); pLayer.Init(); break; case 1: pLayer = new Bug422Layer(); pLayer.Init(); break; case 2: pLayer = new Bug458Layer(); pLayer.Init(); break; case 3: pLayer = new Bug624Layer(); pLayer.Init(); break; case 4: pLayer = new Bug886Layer(); pLayer.Init(); break; case 5: pLayer = new Bug899Layer(); pLayer.Init(); break; case 6: pLayer = new Bug914Layer(); pLayer.Init(); break; case 7: pLayer = new Bug1159Layer(); pLayer.Init(); break; case 8: pLayer = new Bug1174Layer(); pLayer.Init(); break; default: break; } pScene.AddChild(pLayer); CCDirector.SharedDirector.ReplaceScene(pScene); }
public void menuCallback(object pSender) { CCMenuItemFont pItem = (CCMenuItemFont)pSender; int nIndex = pItem.ZOrder - BugsTestScene.kItemTagBasic; CCScene pScene = new CCScene(Scene); CCLayer pLayer = null; switch (nIndex) { case 0: pLayer = new Bug350Layer(); break; case 1: pLayer = new Bug422Layer(); break; case 2: pLayer = new Bug458Layer(); break; case 3: pLayer = new Bug624Layer(); break; case 4: pLayer = new Bug886Layer(); break; case 5: pLayer = new Bug899Layer(); break; case 6: pLayer = new Bug914Layer(); break; case 7: pLayer = new Bug1159Layer(); break; case 8: pLayer = new Bug1174Layer(); break; default: break; } pScene.AddChild(pLayer); Scene.Director.ReplaceScene(pScene); }