public override void OnEnter() { base.OnEnter(); var leftColor = new Background(blockSize, new CCColor4B(100, 100, 100, 255)); var centerColor = new Background(blockSize, new CCColor4B(200, 100, 100, 255)); var rightColor = new Background(blockSize, new CCColor4B(100, 100, 200, 255)); leftColor.IgnoreAnchorPointForPosition = false; centerColor.IgnoreAnchorPointForPosition = false; rightColor.IgnoreAnchorPointForPosition = false; leftColor.AnchorPoint = new CCPoint(0, 0.5f); centerColor.AnchorPoint = new CCPoint(0, 0.5f); rightColor.AnchorPoint = new CCPoint(0, 0.5f); leftColor.Position = new CCPoint(0, visibleRect.Height / 2); centerColor.Position = new CCPoint(blockSize.Width, visibleRect.Height / 2); rightColor.Position = new CCPoint(blockSize.Width * 2, visibleRect.Height / 2); AddChild(leftColor, -1); AddChild(rightColor, -1); AddChild(centerColor, -1); showFont(SystemFontTestScene.restartAction()); }
public SystemFontTest() { CCSize s = CCDirector.SharedDirector.WinSize; CCMenuItemImage item1 = new CCMenuItemImage(TestResource.s_pPathB1, TestResource.s_pPathB2, backCallback); CCMenuItemImage item2 = new CCMenuItemImage(TestResource.s_pPathR1, TestResource.s_pPathR2, restartCallback); CCMenuItemImage item3 = new CCMenuItemImage(TestResource.s_pPathF1, TestResource.s_pPathF2, nextCallback); CCMenu menu = new CCMenu(item1, item2, item3); menu.Position = CCPoint.Zero; item1.Position = new CCPoint(s.Width / 2 - item2.ContentSize.Width * 2, item2.ContentSize.Height / 2); item2.Position = new CCPoint(s.Width / 2, item2.ContentSize.Height / 2); item3.Position = new CCPoint(s.Width / 2 + item2.ContentSize.Width * 2, item2.ContentSize.Height / 2); AddChild(menu, 1); var blockSize = new CCSize(s.Width / 3, 200); CCLayerColor leftColor = new CCLayerColor(new CCColor4B(100, 100, 100, 255), blockSize.Width, blockSize.Height); CCLayerColor centerColor = new CCLayerColor(new CCColor4B(200, 100, 100, 255), blockSize.Width, blockSize.Height); CCLayerColor rightColor = new CCLayerColor(new CCColor4B(100, 100, 200, 255), blockSize.Width, blockSize.Height); leftColor.IgnoreAnchorPointForPosition = false; centerColor.IgnoreAnchorPointForPosition = false; rightColor.IgnoreAnchorPointForPosition = false; leftColor.AnchorPoint = new CCPoint(0, 0.5f); centerColor.AnchorPoint = new CCPoint(0, 0.5f); rightColor.AnchorPoint = new CCPoint(0, 0.5f); leftColor.Position = new CCPoint(0, s.Height / 2); ; centerColor.Position = new CCPoint(blockSize.Width, s.Height / 2); rightColor.Position = new CCPoint(blockSize.Width * 2, s.Height / 2); AddChild(leftColor, -1); AddChild(rightColor, -1); AddChild(centerColor, -1); showFont(SystemFontTestScene.restartAction()); }
public SystemFontTest() { size = Layer.VisibleBoundsWorldspace.Size; CCMenuItemImage item1 = new CCMenuItemImage(TestResource.s_pPathB1, TestResource.s_pPathB2, backCallback); CCMenuItemImage item2 = new CCMenuItemImage(TestResource.s_pPathR1, TestResource.s_pPathR2, restartCallback); CCMenuItemImage item3 = new CCMenuItemImage(TestResource.s_pPathF1, TestResource.s_pPathF2, nextCallback); CCMenu menu = new CCMenu(item1, item2, item3); menu.Position = CCPoint.Zero; item1.Position = new CCPoint(size.Width / 2 - item2.ContentSize.Width * 2, item2.ContentSize.Height / 2); item2.Position = new CCPoint(size.Width / 2, item2.ContentSize.Height / 2); item3.Position = new CCPoint(size.Width / 2 + item2.ContentSize.Width * 2, item2.ContentSize.Height / 2); AddChild(menu, 1); blockSize = new CCSize(size.Width / 3, 200); var leftColor = new CCLayerColor(new CCColor4B(100, 100, 100, 255)); var centerColor = new CCLayerColor(new CCColor4B(200, 100, 100, 255)); var rightColor = new CCLayerColor(new CCColor4B(100, 100, 200, 255)); leftColor.IgnoreAnchorPointForPosition = false; centerColor.IgnoreAnchorPointForPosition = false; rightColor.IgnoreAnchorPointForPosition = false; leftColor.AnchorPoint = CCPoint.AnchorMiddleLeft; centerColor.AnchorPoint = CCPoint.AnchorMiddleLeft; rightColor.AnchorPoint = CCPoint.AnchorMiddleLeft; leftColor.Position = new CCPoint(0, size.Height / 2); centerColor.Position = new CCPoint(blockSize.Width, size.Height / 2); rightColor.Position = new CCPoint(blockSize.Width * 2, size.Height / 2); AddChild(leftColor, -1); AddChild(rightColor, -1); AddChild(centerColor, -1); showFont(SystemFontTestScene.restartAction()); }
public static TestScene CreateTestScene(int index) { //Application.PurgeAllCachedData(); TestScene scene = null; switch(index) { case (int)TestCases.TEST_ACTIONS: scene = new ActionsTestScene(); break; case (int)TestCases.TEST_TRANSITIONS: scene = new TransitionsTestScene(); break; case (int)TestCases.TEST_PROGRESS_ACTIONS: scene = new ProgressActionsTestScene(); break; case (int)TestCases.TEST_EFFECTS: scene = new EffectTestScene(); break; case (int)TestCases.TEST_CLICK_AND_MOVE: scene = new ClickAndMoveTest(); break; case (int)TestCases.TEST_ROTATE_WORLD: scene = new RotateWorldTestScene(); break; case (int)TestCases.TEST_PARTICLE: scene = new ParticleTestScene(); break; case (int)TestCases.TEST_EASE_ACTIONS: scene = new EaseActionsTestScene(); break; case (int)TestCases.TEST_MOTION_STREAK: scene = new MotionStreakTestScene(); break; case (int)TestCases.TEST_DRAW_PRIMITIVES: scene = new DrawPrimitivesTestScene(); break; case (int)TestCases.TEST_COCOSNODE: scene = new CocosNodeTestScene(); break; case (int)TestCases.TEST_TOUCHES: scene = new PongScene(); break; case (int)TestCases.TEST_MENU: scene = new MenuTestScene(); break; case (int)TestCases.TEST_ACTION_MANAGER: scene = new ActionManagerTestScene(); break; case (int)TestCases.TEST_LAYER: scene = new LayerTestScene(); break; case (int)TestCases.TEST_SCENE: scene = new SceneTestScene(); break; case (int)TestCases.TEST_PARALLAX: scene = new ParallaxTestScene(); break; case (int)TestCases.TEST_TILE_MAP: scene = new TileMapTestScene(); break; case (int)TestCases.TEST_INTERVAL: scene = new IntervalTestScene(); break; case (int)TestCases.TEST_LABEL: scene = new AtlasTestScene(); break; case (int)TestCases.TEST_TEXT_INPUT: scene = new TextInputTestScene(); break; case (int)TestCases.TEST_SPRITE: scene = new SpriteTestScene(); break; case (int)TestCases.TEST_SCHEDULER: scene = new SchedulerTestScene(); break; case (int)TestCases.TEST_RENDERTEXTURE: scene = new RenderTextureScene(); break; case (int)TestCases.TEST_TEXTURE2D: scene = new TextureTestScene(); break; case (int)TestCases.TEST_BOX2D: scene = new Box2DTestScene(); break; case (int)TestCases.TEST_BOX2DBED2: scene = new Box2D.TestBed.Box2dTestBedScene(); break; case (int)TestCases.TEST_EFFECT_ADVANCE: scene = new EffectAdvanceScene(); break; case (int)TestCases.TEST_ACCELEROMRTER: scene = new AccelerometerTestScene(); break; case (int)TestCases.TEST_COCOSDENSHION: scene = new CocosDenshionTestScene(); break; case (int)TestCases.TEST_PERFORMANCE: scene = new PerformanceTestScene(); break; case (int)TestCases.TEST_ZWOPTEX: scene = new ZwoptexTestScene(); break; case (int)TestCases.TEST_FONTS: scene = new FontTestScene(); break; #if IPHONE || IOS || MACOS || WINDOWSGL || WINDOWS || (ANDROID && !OUYA) || NETFX_CORE case (int)TestCases.TEST_SYSTEM_FONTS: scene = new SystemFontTestScene(); break; #endif case (int)TestCases.TEST_CLIPPINGNODE: scene = new ClippingNodeTestScene(); break; case (int)TestCases.TEST_EXTENSIONS: scene = new ExtensionsTestScene(); break; case (int)TestCases.TEST_ORIENTATION: scene = new OrientationTestScene(); break; case(int)TestCases.TEST_MULTITOUCH: scene = new MultiTouchTestScene(); break; case(int)TestCases.TEST_EVENTDISPATCHER: scene = new EventDispatcherTestScene(); break; #if USE_PHYSICS case(int)TestCases.TEST_PHYSICS: scene = new PhysicsTestScene(); break; #endif default: break; } return scene; }
public override void BackCallback(object sender) { base.BackCallback(sender); showFont(SystemFontTestScene.backAction()); }
public override void NextCallback(object sender) { base.NextCallback(sender); showFont(SystemFontTestScene.nextAction()); }
public override void RestartCallback(object sender) { base.RestartCallback(sender); showFont(SystemFontTestScene.restartAction()); }
public static TestScene CreateTestScene(int nIdx) { CCDirector.SharedDirector.PurgeCachedData(); TestScene pScene = null; switch (nIdx) { case (int)TestCases.TEST_ACTIONS: pScene = new ActionsTestScene(); break; case (int)TestCases.TEST_TRANSITIONS: pScene = new TransitionsTestScene(); break; case (int)TestCases.TEST_PROGRESS_ACTIONS: pScene = new ProgressActionsTestScene(); break; case (int)TestCases.TEST_EFFECTS: pScene = new EffectTestScene(); break; case (int)TestCases.TEST_CLICK_AND_MOVE: pScene = new ClickAndMoveTest(); break; case (int)TestCases.TEST_ROTATE_WORLD: pScene = new RotateWorldTestScene(); break; case (int)TestCases.TEST_PARTICLE: pScene = new ParticleTestScene(); break; case (int)TestCases.TEST_EASE_ACTIONS: pScene = new EaseActionsTestScene(); break; case (int)TestCases.TEST_MOTION_STREAK: pScene = new MotionStreakTestScene(); break; case (int)TestCases.TEST_DRAW_PRIMITIVES: pScene = new DrawPrimitivesTestScene(); break; case (int)TestCases.TEST_COCOSNODE: pScene = new CocosNodeTestScene(); break; case (int)TestCases.TEST_TOUCHES: pScene = new PongScene(); break; case (int)TestCases.TEST_MENU: pScene = new MenuTestScene(); break; case (int)TestCases.TEST_ACTION_MANAGER: pScene = new ActionManagerTestScene(); break; case (int)TestCases.TEST_LAYER: pScene = new LayerTestScene(); break; case (int)TestCases.TEST_SCENE: pScene = new SceneTestScene(); break; case (int)TestCases.TEST_PARALLAX: pScene = new ParallaxTestScene(); break; case (int)TestCases.TEST_TILE_MAP: pScene = new TileMapTestScene(); break; case (int)TestCases.TEST_INTERVAL: pScene = new IntervalTestScene(); break; // case TEST_CHIPMUNK: //#if (CC_TARGET_PLATFORM != CC_PLATFORM_AIRPLAY) // pScene = new ChipmunkTestScene(); break; //#else //#ifdef AIRPLAYUSECHIPMUNK //#if (AIRPLAYUSECHIPMUNK == 1) // pScene = new ChipmunkTestScene(); break; //#endif //#endif //#endif case (int)TestCases.TEST_LABEL: pScene = new AtlasTestScene(); break; case (int)TestCases.TEST_TEXT_INPUT: pScene = new TextInputTestScene(); break; case (int)TestCases.TEST_SPRITE: pScene = new SpriteTestScene(); break; case (int)TestCases.TEST_SCHEDULER: pScene = new SchedulerTestScene(); break; case (int)TestCases.TEST_RENDERTEXTURE: pScene = new RenderTextureScene(); break; case (int)TestCases.TEST_TEXTURE2D: pScene = new TextureTestScene(); break; case (int)TestCases.TEST_BOX2D: pScene = new Box2DTestScene(); break; case (int)TestCases.TEST_BOX2DBED: pScene = new tests.classes.tests.Box2DTestBet.Box2dTestBedScene(); break; case (int)TestCases.TEST_BOX2DBED2: pScene = new Box2D.TestBed.Box2dTestBedScene(); break; case (int)TestCases.TEST_EFFECT_ADVANCE: pScene = new EffectAdvanceScene(); break; case (int)TestCases.TEST_ACCELEROMRTER: pScene = new AccelerometerTestScene(); break; // case TEST_KEYPAD: // pScene = new KeypadTestScene(); break; case (int)TestCases.TEST_COCOSDENSHION: pScene = new CocosDenshionTestScene(); break; case (int)TestCases.TEST_PERFORMANCE: pScene = new PerformanceTestScene(); break; case (int)TestCases.TEST_ZWOPTEX: pScene = new ZwoptexTestScene(); break; //#if (CC_TARGET_PLATFORM != CC_PLATFORM_AIRPLAY) // case TEST_CURL: // pScene = new CurlTestScene(); break; //case (int)TestCases.TEST_USERDEFAULT: // pScene = new UserDefaultTestScene(); break; //#endif // case TEST_BUGS: // pScene = new BugsTestScene(); break; //#if (CC_TARGET_PLATFORM != CC_PLATFORM_AIRPLAY) case (int)TestCases.TEST_FONTS: pScene = new FontTestScene(); break; #if IPHONE || IOS || MACOS || WINDOWSGL || WINDOWS || (ANDROID && !OUYA) || NETFX_CORE case (int)TestCases.TEST_SYSTEM_FONTS: pScene = new SystemFontTestScene(); break; #endif // case TEST_CURRENT_LANGUAGE: // pScene = new CurrentLanguageTestScene(); break; // break; //#endif case (int)TestCases.TEST_CLIPPINGNODE: pScene = new ClippingNodeTestScene(); break; case (int)TestCases.TEST_EXTENSIONS: pScene = new ExtensionsTestScene(); break; case (int)TestCases.TEST_ORIENTATION: pScene = new OrientationTestScene(); break; case(int)TestCases.TEST_MULTITOUCH: pScene = new MultiTouchTestScene(); break; default: break; } return pScene; }
public void backCallback(object pSender) { showFont(SystemFontTestScene.backAction()); }
public void nextCallback(object pSender) { showFont(SystemFontTestScene.nextAction()); }
public void restartCallback(object pSender) { showFont(SystemFontTestScene.restartAction()); }