public Game1() { _graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; contentHandler = new ContentHandler(Content.ServiceProvider, Content.RootDirectory); IsMouseVisible = true; }
public Zone(ContentHandler contentHandler, Vector2 vector, WorldGraphics graphics, List <Character> currentCharacters, PC pc, Grid grid) { this.vector = vector; this.graphics = graphics; currCharacters = currentCharacters; this.pc = pc; this.grid = grid; this.hasBackground = false; alpha = 1; textureStrings = new List <string>(); }