/* goodG2B() - use goodsource and badsink */ private static void GoodG2B() { int data; /* FIX: Use a hardcoded number that won't cause underflow, overflow, divide by zero, or loss-of-precision issues */ data = 2; CWE789_Uncontrolled_Mem_Alloc__Random_HashSet_71b.GoodG2BSink((Object)data); }
public override void Bad() { int data; /* POTENTIAL FLAW: Set data to a random value */ data = (new Random()).Next(); CWE789_Uncontrolled_Mem_Alloc__Random_HashSet_71b.BadSink((Object)data); }