/* goodB2G2() - use badsource and goodsink by reversing the blocks in the if in the sink function */
        private void GoodB2G2()
        {
            int count = 0;

            /* POTENTIAL FLAW: Set count to int.MaxValue */
            count = int.MaxValue;
            goodB2G2PublicStatic = true;
            CWE400_Uncontrolled_Resource_Consumption__max_value_for_loop_22b.GoodB2G2Sink(count);
        }
        /* goodG2B() - use goodsource and badsink */
        private void GoodG2B()
        {
            int count = 0;

            /* FIX: Use a hardcoded number that won't cause underflow, overflow, divide by zero, or loss-of-precision issues */
            count = 2;
            goodG2BPublicStatic = true;
            CWE400_Uncontrolled_Resource_Consumption__max_value_for_loop_22b.GoodG2BSink(count);
        }
        public override void Bad()
        {
            int count = 0;

            /* POTENTIAL FLAW: Set count to int.MaxValue */
            count           = int.MaxValue;
            badPublicStatic = true;
            CWE400_Uncontrolled_Resource_Consumption__max_value_for_loop_22b.BadSink(count);
        }