/* goodB2G2() - use badsource and goodsink by reversing the blocks in the if in the sink function */ private void GoodB2G2() { int count = 0; /* POTENTIAL FLAW: Set count to int.MaxValue */ count = int.MaxValue; goodB2G2PublicStatic = true; CWE400_Uncontrolled_Resource_Consumption__max_value_for_loop_22b.GoodB2G2Sink(count); }
/* goodG2B() - use goodsource and badsink */ private void GoodG2B() { int count = 0; /* FIX: Use a hardcoded number that won't cause underflow, overflow, divide by zero, or loss-of-precision issues */ count = 2; goodG2BPublicStatic = true; CWE400_Uncontrolled_Resource_Consumption__max_value_for_loop_22b.GoodG2BSink(count); }
public override void Bad() { int count = 0; /* POTENTIAL FLAW: Set count to int.MaxValue */ count = int.MaxValue; badPublicStatic = true; CWE400_Uncontrolled_Resource_Consumption__max_value_for_loop_22b.BadSink(count); }